Dammit, Rob, I'm a lawyer, not a starship captain!TheRedPriest wrote:Obviously, you are a student of James Tiberius Kirk and have ripped a page from his Kobayashi Maru playbook.Mythmere wrote:I distract the guards, work the bobby-pin out of my cuff (check my character sheet) and undo the straps so I can click off the eye-holders, then I roll under any potential gunfire to the door, and head for the nearest large air-duct.
Pick your poison.....
Moderator: Falconer
Swords & Wizardry - the 0e retro-clone: DOWNLOAD FREE
Swords & Wizardry Website and Forums
The Amazing Mumford does nothing perfectly, but he always does it with style.
Swords & Wizardry Website and Forums
The Amazing Mumford does nothing perfectly, but he always does it with style.
A real student of Kirk would have seduced the his drop-dead gorgeous female captor, then walked out of there while she begged him to stay ...TheRedPriest wrote:Obviously, you are a student of James Tiberius Kirk and have ripped a page from his Kobayashi Maru playbook.Mythmere wrote:I distract the guards, work the bobby-pin out of my cuff (check my character sheet) and undo the straps so I can click off the eye-holders, then I roll under any potential gunfire to the door, and head for the nearest large air-duct.
- Stonegiant
- Uber-Grognard
- Posts: 3647
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I think ICE PIRATES needs to be added to this list. 
I want to hear what you did in the dungeon, not the voting booth. Politics and rules minutia both bore me in my opinion.
The Stonegiant's Cave- Old school hand drawn maps and illustrations. I am taking commissions. Check me out on-
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Also you can email me at: stonegiant81@gmail.com
The Stonegiant's Cave- Old school hand drawn maps and illustrations. I am taking commissions. Check me out on-
Blogger: https://thestonegiantscave.blogspot.com/
Deviant Art: https://www.deviantart.com/stonegiant81
Facebook: https://www.facebook.com/Thestonegiantscave
Also you can email me at: stonegiant81@gmail.com
- JRMapes
- Old School Games
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What about Mazes and Monsters
go to the Great Hall, Pardu.
duh... ok
Jerry
go to the Great Hall, Pardu.
duh... ok
Jerry
[color=red][b]UPDATED[/b][/color] [size=75][url=http://jrmapes.livejournal.com/][b]The Web Between Worlds[/b][/url] - My LiveJournal - Personal and Gaming News.
IMTU: JR Mapes 0309 C38A975-D S tc++(**) ru+ tm+ !tn t4 tg- t20 !rtt ?t5 ge+ 3i++ c+ jt- au ls+ pi+ ta- he+ kk+ hi++ as++ va dr so+ zh da++ vi+ 633
[color=yellow]TRAVELLER INFLUENCE[/color]: "No other rpg except D&D has influenced current gaming more than Classic Traveller." [i]- Kellri[/i]
[color=yellow]GROGNARD GEARHEADS[/color]:"Building anything for Traveller is a blast. Just make sure you've got a spreadsheet and a college education. Traveller is built for REAL MEN. There's none of that freeform prose for pussies you'll see in other games." [i]- Kellri[/i]
[color=yellow]THE DUNGEON GESTALT[/color] - D&D is primal fetishism. It makes relics out of old character sheets and totems out of a stack of hardback rulebooks. The dungeon crawl itself is a ritual with no obligation to make sense beyond the circle of participants. In that sense, it's a lot like a cave painting of some ancient hunt. It's a convergence of random events in a controlled setting that forms the basis of a heroic tale in the minds of the participants. Powerful and primitive social magic that can't be reliably explained but only experienced. And IMO, a much more 'real' experience than the forced plot you see in most 'storyteller' games. [i]- Kellri[/i]
[color=yellow]GAMING-Back To The Basics[/color]:"It was a helluva romp in the 70s. The choices were D&D in the white box, Traveller in the black box, or if we wanted something really bizarre, Empire of the Petal Throne in the colourful box! ...You know... it's stunning. Between them, those three games cover so much ground, everything since has been footnotes and elaborations." [i]- pyratejohn[/i]
[url=http://knights-n-knaves.com/][b]Knights & Knaves[/b][/url] OD&D/AD&D/Traveller/Battletech/
[/size]
IMTU: JR Mapes 0309 C38A975-D S tc++(**) ru+ tm+ !tn t4 tg- t20 !rtt ?t5 ge+ 3i++ c+ jt- au ls+ pi+ ta- he+ kk+ hi++ as++ va dr so+ zh da++ vi+ 633
[color=yellow]TRAVELLER INFLUENCE[/color]: "No other rpg except D&D has influenced current gaming more than Classic Traveller." [i]- Kellri[/i]
[color=yellow]GROGNARD GEARHEADS[/color]:"Building anything for Traveller is a blast. Just make sure you've got a spreadsheet and a college education. Traveller is built for REAL MEN. There's none of that freeform prose for pussies you'll see in other games." [i]- Kellri[/i]
[color=yellow]THE DUNGEON GESTALT[/color] - D&D is primal fetishism. It makes relics out of old character sheets and totems out of a stack of hardback rulebooks. The dungeon crawl itself is a ritual with no obligation to make sense beyond the circle of participants. In that sense, it's a lot like a cave painting of some ancient hunt. It's a convergence of random events in a controlled setting that forms the basis of a heroic tale in the minds of the participants. Powerful and primitive social magic that can't be reliably explained but only experienced. And IMO, a much more 'real' experience than the forced plot you see in most 'storyteller' games. [i]- Kellri[/i]
[color=yellow]GAMING-Back To The Basics[/color]:"It was a helluva romp in the 70s. The choices were D&D in the white box, Traveller in the black box, or if we wanted something really bizarre, Empire of the Petal Throne in the colourful box! ...You know... it's stunning. Between them, those three games cover so much ground, everything since has been footnotes and elaborations." [i]- pyratejohn[/i]
[url=http://knights-n-knaves.com/][b]Knights & Knaves[/b][/url] OD&D/AD&D/Traveller/Battletech/
[/size]
