CountingWizard wrote:I read through the Player's Handbook last night and I've got some great questions.
- Do AD&D 1e games usually end up high level (11-20) very quickly or is it pretty challenging to survive to level 10?
In my experience, leveling in AD&D can be excruciatingly slow. Since this group is likely to meet only 3 or 4 times a year, I have suggested that we use the OD&D whitebox/Planet Eris XP system where monsters defeated are basically worth 100 xp per HD. This is what I'm planning to go with unless anyone has strong objections.
EDIT: We'll be starting off at 1st level.
CountingWizard wrote:
[*]If I want a character that is closer to a barbarian archetype, would the Fighter or Ranger allow me to play more like one?
I'd say either could work. It depends on how you want to play your "barbarian." The 1e "barbarian" I played at NTRPG Con was a straight fighter.
CountingWizard wrote:
[*]How many characters will we each be playing?
Probably 1.
EDIT: One at a time, that is.
CountingWizard wrote:
[*]Should I roll characters up before I arrive?
That's fine, if you want.
CountingWizard wrote:
[*]Should I bring blank character sheets to fill out?
Yes. Dead is dead.
CountingWizard wrote:
[*]What dice roll method should I use for character creation; the handbook suggests that these characters be exceptional with two stats that are at least 15, which is just crazy if using 3d6 in stat order.
Roll 4d6(drop lowest die) six times and arrange as desired. (No point subbing from one stat to another please.)
CountingWizard wrote:
[*]Are we including sub-races like mountain dwarves and the hobbit families?
Knock yourself out. But make sure you personally know all the peculiarities and have it recorded on your sheets. I don't want to take time looking that stuff up.
CountingWizard wrote:
[*]Are we following class/alignment rules where Paladins won't group with neutrals or evils?
Yes. Although I allow Paladins to group with neutrals who are not chaotic or evil.
CountingWizard wrote:
[*]Are we following the racial standing/reaction rules while in group, where my Dwarf refuses to group with or constantly fights with the Half-Orc?[/list]
I'm foregoing these for PCs. NPCs are at the DMs discretion.
CountingWizard wrote:
I've played the heck out of this system with the old Gold-Box PC games, but I've never seen the rules before or played a table-top session of it except at the last convention.