[CZ] Jeff Talanian terminates association with Gygax Games
Posted: Mon Oct 06, 2008 7:40 am
Castle Zagyg fans,
It is my duty to inform you that I will no longer be working on Castle Zagyg materials. Prior to Gen Con, I was informed that Gygax Games was heading in a new direction, one that did not involve me as the lead developer of Gary's grand adventure, Castle Zagyg. Truly, the reasons for this can only be answered by Gygax Games.
Fellows, I had the time of my life working with Gary Gygax and seeing his bold vision of Castle Zagyg fulfilled, and to this end Castle Zagyg: The Upper Works was produced. Steve Chenault, Peter Bradley, Cory Caserta, and Robert Doyel were instrumental in assisting me. Ernie Gygax, Mark Ratner, and Jim Ward were very helpful interview subjects. And I would be remiss if I did not also mention Rob Kuntz, for although I did not have the opportunity to collaborate with him, I studied his body of works with a student's interest; his style, his tact. Gary Gygax was my mentor and inspiration, to whom I owe all the thanks for taking a chance on a relative unknown such as myself.
My friends, I bear no ill will toward Gygax Games. They have new vision and new interpretation of Gary's legacy, and it is their unquestionable right to handle their property as they see fit. I was offered a lesser position with Gygax Games, an organizational role, but this I declined.
I'd like to thank all the fans for their wonderful support and patience as I developed Gary's masterpiece, and I hope the adventures I took part in creating are enjoyed across many a dinner table. It was my distinct honor and pleasure to work for and with the greatest legend in the history of role playing games, and I will forever cherish that.
This is not my farewell, fellows. I have been busy on a new project that I hope to begin promoting as its development progresses. Thank you for your support! Undoubtedly there will be questions the likes of which I may not be able to answer, so please be patient with me if I must repeatedly refer you to Gygax Games.
Best wishes,
Jeffrey Talanian
It is my duty to inform you that I will no longer be working on Castle Zagyg materials. Prior to Gen Con, I was informed that Gygax Games was heading in a new direction, one that did not involve me as the lead developer of Gary's grand adventure, Castle Zagyg. Truly, the reasons for this can only be answered by Gygax Games.
Fellows, I had the time of my life working with Gary Gygax and seeing his bold vision of Castle Zagyg fulfilled, and to this end Castle Zagyg: The Upper Works was produced. Steve Chenault, Peter Bradley, Cory Caserta, and Robert Doyel were instrumental in assisting me. Ernie Gygax, Mark Ratner, and Jim Ward were very helpful interview subjects. And I would be remiss if I did not also mention Rob Kuntz, for although I did not have the opportunity to collaborate with him, I studied his body of works with a student's interest; his style, his tact. Gary Gygax was my mentor and inspiration, to whom I owe all the thanks for taking a chance on a relative unknown such as myself.
My friends, I bear no ill will toward Gygax Games. They have new vision and new interpretation of Gary's legacy, and it is their unquestionable right to handle their property as they see fit. I was offered a lesser position with Gygax Games, an organizational role, but this I declined.
I'd like to thank all the fans for their wonderful support and patience as I developed Gary's masterpiece, and I hope the adventures I took part in creating are enjoyed across many a dinner table. It was my distinct honor and pleasure to work for and with the greatest legend in the history of role playing games, and I will forever cherish that.
This is not my farewell, fellows. I have been busy on a new project that I hope to begin promoting as its development progresses. Thank you for your support! Undoubtedly there will be questions the likes of which I may not be able to answer, so please be patient with me if I must repeatedly refer you to Gygax Games.
Best wishes,
Jeffrey Talanian