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Your Games Now Launches
Posted: Mon Jan 01, 2007 11:12 am
by jgbrowning
FOR IMMEDIATE RELEASE
http://WWW.YourGamesNow.com Open for Business
(Dallas, Tx; January 1, 2007) Your Games Now LLC has launched a cooperatively-run web site where publishers sell electronic products designed with tabletop gaming in mind, found at
http://www.YourGamesNow.com.
"YourGamesNow.com is a wonderful opportunity for publisher and customer alike," says Joseph Browning, President of Your Games Now LLC. "Publishers have a financial stake in the health of the site through profit-sharing, and customers know every purchase benefits not only the company that produced the material, but every company at the site. When the site performs well as a whole, every individual publisher on the site does better. This means customers are supporting publishers more-directly and that results in continued creation of exciting gaming material. Shopping at YourGamesNow.com is almost like buying direct from each and every publisher selling on the site."
Mr. Browning further explained, "There is no other site where company A makes more money on the products they sell because a customer purchased a product from company B. I think this kind of cooperative profit-sharing will result in better products. Competition is always good for a customer because it results in more products to choose from, and for the first time, that same competition is also beneficial to publishers through profit-sharing. At YourGamesNow.com, cooperation and competition are not exclusive. By providing their publishers a direct voice in the management of the site, YourGamesNow.com ensures that what's good for the site is also good for the publishers and, therefore, customers."
At launch, customers can find products from the following companies: Ă˜One Games, Arion Games, ComStar Media LLC, Dog Soul Publishing, Expeditious Retreat Press, Fiery Dragon Productions, Goodman Games, Hinterwelt Enterprises, Ki Ryn Studios, Majestic Twelve Games, Misfit Studios, Victory by Any Means Games, and The Le Games. If you are interested in selling product at
http://www.YourGamesNow.com, please use the contact information below.
Contact:
Joseph Browning
Your Games Now LLC, President
Phone: (214) 587-5693
E-mail:
YourGamesNow@gmail.com
Posted: Mon Jan 01, 2007 11:13 am
by jgbrowning
Sorry for the bit 'o spam, guys, but I'm excited about it and wanted you all to know.
So did you guess right, James?
joe b.
Posted: Mon Jan 01, 2007 1:09 pm
by JCBoney
I wasn't even close, but I like the idea nonetheless.

Posted: Mon Jan 01, 2007 1:13 pm
by jgbrowning
SemajTheSilent wrote:I wasn't even close, but I like the idea nonetheless.

Heh, it's why I haven't made any OSRIC stuff for so long so I thought everyone here would appreciate an explaination. My attention was completely diverted into this, but now Old-School Gazette #9 is finished (available Jan 4th) and I'm just starting on #10 and am 1/2 through an adventure called
The Lost Keys to Solitude.
joe b.
Posted: Mon Jan 01, 2007 2:25 pm
by Glgnfz
great, joe!

Posted: Mon Jan 01, 2007 2:50 pm
by Shalaban
Yea! I love all this access to 1E stuff and more! Thanks!

Posted: Mon Jan 01, 2007 6:17 pm
by Mythmere
Is this an end run to break the sudden monopoly over pdf sales that EN did? It looks like a good idea, though I haven't had a chance to look though it, yet.
Posted: Mon Jan 01, 2007 7:48 pm
by jgbrowning
Mythmere wrote:Is this an end run to break the sudden monopoly over pdf sales that EN did? It looks like a good idea, though I haven't had a chance to look though it, yet.
The merger of rpgnow.com and drivethrurpg.com and the concurrent 40% fee increase (for me) was the catalyst to this idea. But it quickly grew beyond that as I realized that there's not much need for a middle man (beyond simple organization) for an industry as portable and adaptable as the rpg PDF business. Once that came to me, I started thinking of models that could be successful.
Read our
About Us and you'll see how radically different this is from what is currenlty available for a publisher.
joe b.
Posted: Tue Jan 02, 2007 6:07 am
by xyanthon
Joe,
Pretty sweet. I already bought Claudio's Art pack and it is really nice. I'm thinking about doing an art pack myself but not really sure how to go about it. I'll poke around the site some more to see what other good stuff you have. I'm definately looking forward to more Old School Gazette goodness!
Posted: Sat Jan 06, 2007 11:54 am
by dcs
jgbrowning wrote:Read our
About Us and you'll see how radically different this is from what is currenlty available for a publisher.

I'm curious -- what's the difference between paying a 25-30% commission to RPGNow and paying a 20% fee for hosting plus a 5% commission to you? How long do you imagine it will be before you're actually turning a profit (and therefore have profits to share)? Don't get me wrong; I like the idea, and considering the problems that RPGNow has had lately one is not especially inclined to do business with them. But it seems to me that while the
system might be radically different, the
cost to a publisher is not radically different.
Posted: Sat Jan 06, 2007 12:12 pm
by jgbrowning
dcs wrote:I'm curious -- what's the difference between paying a 25-30% commission to RPGNow and paying a 20% fee for hosting plus a 5% commission to you?
There's no opportunity for a publisher to earn greater than 30% or 35% at rpgnow.
How long do you imagine it will be before you're actually turning a profit (and therefore have profits to share)?
My break-even goal is 6 months. By then I hope to have profits to share.
Don't get me wrong; I like the idea, and considering the problems that RPGNow has had lately one is not especially inclined to do business with them. But it seems to me that while the system might be radically different, the cost to a publisher is not radically different.
In the beginning, a publisher earns 10% more per sale than what is available at rpgnow for a non-exclusive publisher. Once we turn profitable, that % will increase. Also, members have a direct vote in the operation of the site. Right now since we've only been up about 6 days, these things haven't materialized very much, but I'm really looking forward to the day when they do.
And for the record considering the recent rpgnow CC hack, no one's financial information is stored or transmitted by
www.yourgamesnow.com. PayPal handles that very sensitive information for us.
joe b.
Posted: Sat Jan 06, 2007 2:45 pm
by dcs
jgbrowning wrote:There's no opportunity for a publisher to earn greater than 30% or 35% at rpgnow.
How does that work? They claim their commission is 25%, or 30% for "Gold" publishers.
Posted: Sat Jan 06, 2007 3:30 pm
by jgbrowning
dcs wrote:jgbrowning wrote:There's no opportunity for a publisher to earn greater than 30% or 35% at rpgnow.
How does that work? They claim their commission is 25%, or 30% for "Gold" publishers.
There's been a merger between rpgnow and drivethru creating a new entity called OBS. OBS's commission is 35%. That drops down to 30% if a company exclusively sells products at OBS and doesn't sell products at e23, piazo, or the new yourgamesnow.
joe b.
Posted: Sun Jan 07, 2007 10:39 am
by dcs
jgbrowning wrote:dcs wrote:jgbrowning wrote:There's no opportunity for a publisher to earn greater than 30% or 35% at rpgnow.
How does that work? They claim their commission is 25%, or 30% for "Gold" publishers.
There's been a merger between rpgnow and drivethru creating a new entity called OBS. OBS's commission is 35%. That drops down to 30% if a company exclusively sells products at OBS and doesn't sell products at e23, piazo, or the new yourgamesnow.
If the commission is 35%, won't the publisher earn 65%? I'm just wondering where the "30% or 35%" number is coming from.
Posted: Sun Jan 07, 2007 12:12 pm
by PapersAndPaychecks
dcs wrote:If the commission is 35%, won't the publisher earn 65%? I'm just wondering where the "30% or 35%" number is coming from.
If the commission is 35%, the publisher earns 65%
if the production cost is zero.
Joe needs to pay his authors and artists, buy ISBN numbers etc.