Thor's Hammer

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sepulchre
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Re: Thor's Hammer

Post by sepulchre »

Poolboydeluxe wrote:
there might be a nice heroic goal to live your life in a manner that made you worthy to lift it once for an epic event.
I agree.
Thor's normal strength is 25, but he has a magical girdle and magical glove which enable him to exceed even his limit. Meginjarder, his girdle, gives him the strength to wield his mighty hammer...His magic glove, Jarn Grieper, gives him the ability to strike three times per melee round and to handle his hammer even while red-hot (121 Deities & Demigods)
The analogue is the 'hammer of thunderbolts':
Hammer of Thunderbolts appears to be a regular hammer of largish size
and extra weight. It will be too imbalanced, somehow, to wield properly in
combat, unless the character has 18/01 or better strength and a height of
over 6'. The hammer then functions as +3 and gains double damage dice
on any hit. If the wielder wears any girdle of giant strength and gauntletsof ogre power in addition, he or she may properly wield the weapon if the
hammer's true name is known. When swung or hurled it gains a +5,
double damage dice, all girdle and gauntlets bonuses, and strikes dead
any giant' upon which it scores a hit. When hurled and successfully hitting,
a great noise as if a clap of thunder broke overhead will resound, stunning
all creotures within 3” for 1 round. Throwing range is 1” + 1/2”/point of
strength bonus for the gauntlets and girdle, i.e. 6 + 7 to 12 = 13 to 18 X 1/2” = 6%”, 7”, 7 1/2”, 8‘, 8 1/2”, 9”. (Thor would throw the hammer obout
double the above ranges . . . ). The hammer of thunderbolts is very difficult
to hurl, so only 1 throw every other round can be mode, and after 5
throws within the spoce of any 2 turn period, the wielder must rest for 1
turn (168-169 DMG).
Given a recent thread on all the creatures subsumed under the term 'giant' this is a truly deadly weapon. The girdle, gauntlets and hammer together, as described in the DMG, would seem to me to be the goal and possibly unattainable goal of a campaign.
Last edited by sepulchre on Wed May 18, 2011 11:42 am, edited 3 times in total.
I think over again my small adventures. My fears, those small ones that seemed so big, for all the vital things I had to get and to reach, and yet, there is only one great thing, the only thing, to live to see the great day that dawns, and the light that fills the world. - Old Inuit Song

“Superstitions are religious forms surviving the loss of ideas. Some truth no longer known or a truth which has changed its aspect is the origin and explanation of all. The name from the Latin, superstes, signfies that which survives, they are the dead remnants of old knowledge or opinion” - Eliphas Levi (138 The History of Magic).

“Let no one wake a man brusquely for it is a matter difficult of cure if the soul find not its way back to him”, the Upanishads of ancient India ( 58 Our Oriental Heritage, Durant).

"Life is intrinsically, well, boring and dangerous at the same time. At any given moment the floor may open up. Of course, it almost never does; that's what makes it so boring" – Edward Gorey.

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Calithena
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Re: Thor's Hammer

Post by Calithena »

You guys are twinks. It's a +3 Dwarven Thrower, plain and simple. Thor's divine connections and high strength allow him to get the special bonuses.
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AxeMental
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Re: Thor's Hammer

Post by AxeMental »

What, didn't your group routinely kill gods after the DemiGods book was published? I thought everyone did this routinely. JK of course.

The fact stats are included for gods suggests they are made to be battled. The highest I ever had a PC get was 13th, way too low for such an endeavor.

Thors hammer +3, no way. Thor takes shits that are +4 every morning. :wink:
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sepulchre
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Re: Thor's Hammer

Post by sepulchre »

Axe thought you might appreciate this listing...
http://cgi.ebay.com/1994-AD-D-D-D-RAL-P ... 3f09f689d9
I think over again my small adventures. My fears, those small ones that seemed so big, for all the vital things I had to get and to reach, and yet, there is only one great thing, the only thing, to live to see the great day that dawns, and the light that fills the world. - Old Inuit Song

“Superstitions are religious forms surviving the loss of ideas. Some truth no longer known or a truth which has changed its aspect is the origin and explanation of all. The name from the Latin, superstes, signfies that which survives, they are the dead remnants of old knowledge or opinion” - Eliphas Levi (138 The History of Magic).

“Let no one wake a man brusquely for it is a matter difficult of cure if the soul find not its way back to him”, the Upanishads of ancient India ( 58 Our Oriental Heritage, Durant).

"Life is intrinsically, well, boring and dangerous at the same time. At any given moment the floor may open up. Of course, it almost never does; that's what makes it so boring" – Edward Gorey.

"The bright day is done and we are for the dark" - Shakespeare

"No lamp burns till morning" - Persian proverb.

“The living close the eyes of the dead, but it is the dead that open the eyes of the living”— Old Slavic saying.

'The best place to hide a light is in the sun' – old Arab proverb.

'To thee, thou wedding-guest!
He prayeth well who loveth well
Both man and bird and beast.
He prayeth best who loveth best,
All things both great and small:
For the dear God, who loveth us,
He made and loveth all' - Samuel Taylor Coleridge (VII Rhyme of the Ancient Mariner).

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Clangador
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Re: Thor's Hammer

Post by Clangador »

AxeMental wrote:What, didn't your group routinely kill gods after the DemiGods book was published? I thought everyone did this routinely. JK of course.

The fact stats are included for gods suggests they are made to be battled. The highest I ever had a PC get was 13th, way too low for such an endeavor.

Thors hammer +3, no way. Thor takes shits that are +4 every morning. :wink:
Yea but with the array of powers they have I cannot imagine how a group of adventurers could take one on. I mean when you hit double-digit levels your abilities kinda start to cap out. At minimum, it would take very careful planning and that would take into account the PCs know what the god's abilities are - which they really shouldn't unless they have a copy of D&DG to consult.
Last edited by Clangador on Thu May 19, 2011 2:55 pm, edited 2 times in total.
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Re: Thor's Hammer

Post by Tholianweb »

Yea but with the array of powers they have I cannot imagine how a group of adventurers could take one on. I mean when you hit double-digit levels your abilities kinda start to cap out. It minimum it would take very careful planning and that would take into account the PCs know what the god's abilities are - which they really shoiuldn't unless they have a copy of D&DG to consult.
LOL, too funny but if you are willing to let regular PC's wield Thor's Hammer, you might as well have it somewhere that allows them to fight gods.

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Clangador
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Re: Thor's Hammer

Post by Clangador »

Tholianweb wrote:
Yea but with the array of powers they have I cannot imagine how a group of adventurers could take one on. I mean when you hit double-digit levels your abilities kinda start to cap out. It minimum it would take very careful planning and that would take into account the PCs know what the god's abilities are - which they really shoiuldn't unless they have a copy of D&DG to consult.
LOL, too funny but if you are willing to let regular PC's wield Thor's Hammer, you might as well have it somewhere that allows them to fight gods.
I have not said I would allow PCs to use Thor's hammer. Comments I have made about his hammer were based on the Marvel Universe's version.

My point is I find it a rather comical idea to fight "the gods." It was satire.
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Re: Thor's Hammer

Post by Wheggi »

Clangador wrote: My point is I find it a rather comical idea to fight "the gods." It was satire.
It would appear that Gygax didn't feel the same way, hense the inclusion of a couple in his modules.

I myself have battled a couple: Lolth and a God of Lankhmar immediately coming to mind. Sure, they're not on the same level as Thor or Zeus, but they are gods regardless.

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Tholianweb
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Re: Thor's Hammer

Post by Tholianweb »

I myself have battled a couple: Lolth
In all honesty, this was the only one i ever fought in my entire history of playing 1st edition unless you want to include those in ToEE.

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Clangador
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Re: Thor's Hammer

Post by Clangador »

Fighting Gods. It's just not a good idea. There should be a PSA on this.
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