AD&D Tournament Modules

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quatzl
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AD&D Tournament Modules

Post by quatzl »

Hi there,

I was wondering, does anyone have a list of the TSR modules that were meant for tournament/con play? I suspect that some of you folks can rattle this off from memory :D

Also, did any of you play the tournament modules back in the day at conventions?

Since coming back from Garycon, I have been thinking a lot about tournament mods and games run in general at conventions.

Thanks for your help.
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Falconer
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Re: AD&D Tournament Modules

Post by Falconer »

Here are the biggies, IMO (mainly culled from grodog’s):

1975
S1 Tomb of Horrors (Origins I)

1976
S3 Expedition to the Barrier Peaks (Origins II)
Gen Con IX Dungeons (GenCon IX)
S4 The Lost Caverns of Tsojcanth (WinterCon V)

1977
Of Skulls and Scrapfaggot Green (GenCon X)
The Abduction of Good King Despot (WinterCon VI)

1978
G1-2-3 Against the Giants (Origins IV)
D2 Shrine of the Kuo-Toa + D3 Vault of the Drow (GenCon XI)
Quest for the Fazzlewood (Wintercon VII)

1979
C1 The Hidden Shrine of Tamoachan (Origins V)
C2 The Ghost Tower of Inverness (Wintercon VIII)

1980
I1 The Dwellers of the Forbidden City (Origins)
A1 + A2 + A3 + A4 (GenCon XIII)
R2 The Investigation of Hydell (GenCon XIII)

1981
R1 To the Aid of Falx (GenCon South)
R3 The Egg of the Phoenix + R4 Doc’s Island (GenCon XIV)

1983
Prisoners of the Maze + Dimensions of Flight (EastCon)
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Re: AD&D Tournament Modules

Post by rogatny »

The entire C series were from tournaments.

C4 was a compilation of RPGA3-5. C5 was a compilation of RPGA6-8. C6 was an instruction manual for putting together tourney modules.

B7 was a compilation of RPGA1-2.

I12 was a compilation of tourney modules R1-4.
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Re: AD&D Tournament Modules

Post by Falconer »

rogatny wrote:B7 was a compilation of RPGA1-2.
Yes, but RPGA1-2 was based on the original Rahasia (Daystar West) which wasn’t designed for a tournament, though it is meant to be played in a single night.
rogatny wrote:I12 was a compilation of tourney modules R1-4.
I understand a great deal was lost in translation here.
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Re: AD&D Tournament Modules

Post by quatzl »

Thanks guys for your help. Have you played any of these in a single session?
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Re: AD&D Tournament Modules

Post by Wheggi »

Sure, I've played Tomb of Horrors a number of times in a single session, but that's because we'd get TPK'd in the first half hour! :shock:

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