What MUST you include to be considered playing 1E AD&D

Questions and discussion about AD&D rules, classes, races, monsters, magic, etc.
francisca
Peon of the Vile Rune Tribe
Posts: 9113
Joined: Mon Sep 12, 2005 11:07 am

Re: What MUST you include to be considered playing 1E AD&D

Post by francisca »

JRT wrote:I wasn't targeting this thread when I mentioned a movement, rather a trend on the bloggers to start from OD&D and eliminate classes.
Ah. The Blogs.

I'm mostly like this guy concerning the OSR Blogosphere:

Image
Last edited by francisca on Thu Sep 16, 2010 8:43 am, edited 1 time in total.

User avatar
TRP
Uber-Grognard
Posts: 13023
Joined: Fri Mar 24, 2006 5:14 pm

Re: What MUST you include to be considered playing 1E AD&D

Post by TRP »

Philotomy Jurament wrote:I like the Anthrax version. :)
You youngsters and your 2e heavy metal. :P
"The cave you fear to enter holds the treasure you seek." - Joseph Campbell

JRT
Veteran Member
Posts: 322
Joined: Sat Sep 19, 2009 7:09 pm

Re: What MUST you include to be considered playing 1E AD&D

Post by JRT »

It's more along the lines of questioning elements that became so fundamentally core in later products spanning the history of AD&D that many AD&D players wouldn't think about dropping in this day and age, things that have become so archetypical not just to D&D but the sum of fantasy gaming, etc. I'm just surprised that it's a common meme amongst some of the old-school fans.

TRP reminds me that when they had talked about 2nd Ed they were even thinking of removing the Cleric, so this has been going on for a long time, although I think for widely different reasons depending on who's perspective it comes from.
The thing to remember about Gary Gygax is he was more inclusive rather than exclusive. He did not call people who liked newer versions of D&D "3tards" or "4ons" or whatever. He may have been critical of things that came later, but he stopped short of making fun of the people who liked that stuff--it's a subtle difference but it is a difference. People should never confuse the OSR or Old School D&D with Gary's personal preferences. People who do are turning EGG into some quasi-pseudo "gamer Jesus", and I think that's wrong.


The last word I have to say on anything...
http://www.clashofechoes.com/jrt-interview/

User avatar
Philotomy Jurament
Admin
Posts: 6474
Joined: Fri Aug 04, 2006 8:28 pm
Location: City of Dis

Re: What MUST you include to be considered playing 1E AD&D

Post by Philotomy Jurament »

JRT wrote:It's more along the lines of questioning elements that became so fundamentally core in later products spanning the history of AD&D that many AD&D players wouldn't think about dropping in this day and age, things that have become so archetypical not just to D&D but the sum of fantasy gaming, etc. I'm just surprised that it's a common meme amongst some of the old-school fans.
Yeah, I see where you're coming from, here. I think it's probably only surprising because "old school" can mean so many different things. It's hard to generalize exactly what "old school" is about.

Heck, even in my games, exactly what I'm willing to drop/cut/change/add varies, depending on the kind of tone and feel that I'm after.

Edit -- possibly the willingness to drop or change those elements has to do with the adoption of the OD&D rules, in particular, as a toolkit. I think Grognardia mentioned something like that, recently. (Gene might be a counter-argument, since I don't think he fits that model.)
Last edited by Philotomy Jurament on Thu Sep 16, 2010 8:31 am, edited 1 time in total.

francisca
Peon of the Vile Rune Tribe
Posts: 9113
Joined: Mon Sep 12, 2005 11:07 am

Re: What MUST you include to be considered playing 1E AD&D

Post by francisca »

JRT wrote:It's more along the lines of questioning elements that became so fundamentally core in later products spanning the history of AD&D that many AD&D players wouldn't think about dropping in this day and age, things that have become so archetypical not just to D&D but the sum of fantasy gaming, etc. I'm just surprised that it's a common meme amongst some of the old-school fans.

TRP reminds me that when they had talked about 2nd Ed they were even thinking of removing the Cleric, so this has been going on for a long time, although I think for widely different reasons depending on who's perspective it comes from.
Well its been said by others that D&D best emulates D&D, not necessarily any particular set of fantasy literature or real-world cultures. That certainly plays well with you assertion that thieves and clerics are now ingrained in the D&D culture, and no doubt in some other FRPG games, tabletop and computer-driven.

Still, PJ's contention that taking the game and modifying it to fit your particular group is perfectly valid.

Post Reply