I have the cigar box from when my son was born full of dice (and a pencil sharpener, small tape measure, and 3 or 4 pencils, too). I use that when we game at my place. If I go to a con or somewhere else I usually bring:
2d4
6d6
2d8
2d10
2d12
1d14
1d16
4d20
I have a black Bacardi Reserve bag I keep them in.
As some others have stated, I usually buy at least one die (or a set, less likely) from cons so the sellers make at least some money.
Minimum number of dice
Moderator: Falconer
- Thoth Amon
- Veteran Member
- Posts: 328
- Joined: Mon Sep 12, 2005 4:23 am
- Location: Norfolk, VA
- Contact:
My OD&D cigar box contains 48d6.
Why so many? I read a post somewhere on Finn's Original D&D Discussion forum (sorry, I'm not searching for the actual post) a year or so ago. Someone posted that at the beginning of the session, they roll a crap load of d6, and then just line them up randomly. The ref just goes down the line, using each die, or group if necessary, whenever a roll is required.
If you use a screen, and are not obvious about the method, your players can't tell what's a hard-coded event and what's random. That wasn't in the post, but that's what I discovered.
Why so many? I read a post somewhere on Finn's Original D&D Discussion forum (sorry, I'm not searching for the actual post) a year or so ago. Someone posted that at the beginning of the session, they roll a crap load of d6, and then just line them up randomly. The ref just goes down the line, using each die, or group if necessary, whenever a roll is required.
If you use a screen, and are not obvious about the method, your players can't tell what's a hard-coded event and what's random. That wasn't in the post, but that's what I discovered.
"The cave you fear to enter holds the treasure you seek." - Joseph Campbell
Me like. Me take. Shiny, my precious.TheRedPriest wrote:My OD&D cigar box contains 48d6.
Why so many? I read a post somewhere on Finn's Original D&D Discussion forum (sorry, I'm not searching for the actual post) a year or so ago. Someone posted that at the beginning of the session, they roll a crap load of d6, and then just line them up randomly. The ref just goes down the line, using each die, or group if necessary, whenever a roll is required.
If you use a screen, and are not obvious about the method, your players can't tell what's a hard-coded event and what's random. That wasn't in the post, but that's what I discovered.
That's freaking awesome. If my house ever burns down, that is the only die I will buy. And at 2" in diameter, it wouldn't get lost.DuBeers wrote:According to "Uncle" Lou Zocchi, you just need one ...
http://www.mataka.org/reviews_preview.php?at=18
EDIT: Whoa. $27 for a single die? Too expensive for me.
Click here to purchase my AD&D modules: http://www.lulu.com/spotlight/geof_mckinney