I have six containers of dice, grouped from most to least necessary. I
need my minimum collection of 1d4, 3d6, 1d8, 1d10, 1d12, 1d20; I
like to have my secondary collection, a sack of about 30 various types; I
carry my backup tube of 1d4, 1d6, 1d8, 1d10, 1d12 and 1d20; I
own another backup tube of the same types; I
store my old dice that I don't carry with me anymore; and I
keep a peanut butter jar full of really old dice that are essentially unusable due to poor manufacture, damage from play, or were never used much in the first place (like my two crystal d30s--I hate crystal dice! and I've got three other d30s that aren't crystals).
Jeffery St. Clair wrote:But you need those extra dice to chuck at those players who make atrocious puns or devise elaborately inane combat plans just so their fighter can avoid swinging their sword through another goblin.
Yeah. I used to use 6-siders to represent monsters on the tabletop. One game had 6 orcs fighting the party. One of the PCs wasn't in the room with the others, but he was still telling everyone what to do, who to help, that sort of thing. So I said:
Me: Suddenly orc #6 attacks Richard!
Jon: But it's my turn.
Me: Orc #6 has a special ability that let's him attack Richard right now.
Richard: But I'm not even in the room.
Me: Sure you are, you're sitting right there!
Richard: Okay, sure, I'm in THIS room, but my character isn't in the room with the orcs.
Me: Then he should shut up! *pelts Richard with the d6 representing orc #6* Orc #6 hits Richard for talking! Shall I roll 4d6 damage now?
(Actually, that happened more than a few times.

)
In Whatever, I Distrust.
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