How does magic armor affect movement?

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prespos
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How does magic armor affect movement?

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How does magic armor affect movement?

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Juju EyeBall
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Re: How does magic armor affect movement?

Post by Juju EyeBall »

1/2 encumbrance IIRC.
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Re: How does magic armor affect movement?

Post by prespos »

Yep, 1/2, and another place in the DMG says that it has NO weight.

I'm wondering about the bulkiness of magic armor.

In 2 of the campaigns I am in, the DM rules 1 category down.
(Example: my elf's plate mail +2 now weighs 22.5# and his base move is now 9", before adjustments for encumbrance).

However, I can't seem to remember the "1 category down" ruling anywhere in the DMG, though it seems like a fair ruling.

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Juju EyeBall
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Re: How does magic armor affect movement?

Post by Juju EyeBall »

prespos wrote:Yep, 1/2, and another place in the DMG says that it has NO weight.
I believe that may be elf mail that has no weight.

I would not rule bulk to be any different.
The DUNGEON MASTERS GUIDE City of Brass cover is good and bad at the same time. While its very representational of a high level adventure, it sends a clear message to the dumb: Satan is going to cornhole Miss USA with a big red member and theres nothing science or the military can do about it. - Gene Weigel
Philotomy Jurament wrote:
TRP wrote:I miss the old ways and worshiping the old gods.
I seldom bother; they don't listen, they just sit there, strong and dumb, on their mountain.
Gygax Games Gail Gary JRT

>>>>>>>
I made some tables for record-keeping and other things. You can find them here

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prespos
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Re: How does magic armor affect movement?

Post by prespos »

DungeonDork wrote: I believe that may be elf mail that has no weight.
UA.75: Elfin chain is non-bulky, base move 12", weight 15#.

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Juju EyeBall
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Re: How does magic armor affect movement?

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Is bulk difference than encumbrance? It isn't tracked, it doesn't matter except in an ad-hoc ruling moment.
The DUNGEON MASTERS GUIDE City of Brass cover is good and bad at the same time. While its very representational of a high level adventure, it sends a clear message to the dumb: Satan is going to cornhole Miss USA with a big red member and theres nothing science or the military can do about it. - Gene Weigel
Philotomy Jurament wrote:
TRP wrote:I miss the old ways and worshiping the old gods.
I seldom bother; they don't listen, they just sit there, strong and dumb, on their mountain.
Gygax Games Gail Gary JRT

>>>>>>>
I made some tables for record-keeping and other things. You can find them here

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prespos
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Re: How does magic armor affect movement?

Post by prespos »

DungeonDork wrote:Is bulk difference than encumbrance? It isn't tracked, it doesn't matter except in an ad-hoc ruling moment.
Good question.

Bulk is different from Encumbrance, but you're right, Bulk is not tracked.

Looking at the armor table now, Bulk seems to be just an extra column in the table, which can be safely ignored most of the time in actual play.

Prespos

Ps.
I have this nagging feeling that there is some rule where Bulk may come into play, but I can't remember it right now.

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Juju EyeBall
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Re: How does magic armor affect movement?

Post by Juju EyeBall »

prespos wrote: I have this nagging feeling that there is some rule where Bulk may come into play, but I can't remember it right now.
Maybe trying to fit through a narrow opening or something.

I can't recall it ever coming up.
The DUNGEON MASTERS GUIDE City of Brass cover is good and bad at the same time. While its very representational of a high level adventure, it sends a clear message to the dumb: Satan is going to cornhole Miss USA with a big red member and theres nothing science or the military can do about it. - Gene Weigel
Philotomy Jurament wrote:
TRP wrote:I miss the old ways and worshiping the old gods.
I seldom bother; they don't listen, they just sit there, strong and dumb, on their mountain.
Gygax Games Gail Gary JRT

>>>>>>>
I made some tables for record-keeping and other things. You can find them here

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prespos
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Re: How does magic armor affect movement?

Post by prespos »

DungeonDork wrote:
prespos wrote: I have this nagging feeling that there is some rule where Bulk may come into play, but I can't remember it right now.
Maybe trying to fit through a narrow opening or something.

I can't recall it ever coming up.
That was my first instinct as well, fitting through a narrow opening.

It's not addressed in core BtB, but there is a section called SPELUNKING: The Tight Squeeze on page 20 of the DSG.

I checked the DSG, and there is no mention of Bulk there in that section.

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Re: How does magic armor affect movement?

Post by T. Foster »

In modules, NPCs and pregen characters with magic armor always had their full move rate, suggesting that at least within TSR the "weightless" rule was favored over the "1/2 weight and one category less bulky" rule found elsewhere in the DMG.
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prespos
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Re: How does magic armor affect movement?

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T. Foster wrote:In modules, NPCs and pregen characters with magic armor always had their full move rate, suggesting that at least within TSR the "weightless" rule was favored over the "1/2 weight and one category less bulky" rule found elsewhere in the DMG.
Thank you T. Foster, that is a very interesting tidbit of information!

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Re: How does magic armor affect movement?

Post by francisca »

prespos wrote:
In 2 of the campaigns I am in, the DM rules 1 category down.
That's what I do as well, but can't recall where I got the notion to do so. Possibly from the guys I used to play with in Indy, 12+ years ago.

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