Getting out of armor in a hurry.
Getting out of armor in a hurry.
Does the DMG mention how long it takes to get out of a suite of plate mail, chain, leather etc. to cover situations where you fall in deep water and risk drowning, or the heat metal spell?
This actually came up in a game this weekend, and had to wing it (I figured 1-3 rounds based a little on luck and if you panic) due to straps being hard to reach, hanging or snagging ect.
This actually came up in a game this weekend, and had to wing it (I figured 1-3 rounds based a little on luck and if you panic) due to straps being hard to reach, hanging or snagging ect.
"I prefer dangerous freedom over peaceful slavery."
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Re: Getting out of armor in a hurry.
I dunno, but I'd rule that you can't get the heavier stuff off by yourself... chain and plate, I mean. There's a factor to consider.
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It has nothing to do with me until it has something to do with me.
Re: Getting out of armor in a hurry.
The only precise rules I remember seeing about getting into or out of plate armors, assisted or otherwise and on a hurry or not are in the 2E Arms & Equipment Guide.
Re: Getting out of armor in a hurry.
I recall that there was a module that covered the getting out of armor to not drown thing, but I can't recall which module. So, I thought just bringing it up might jog the memory of someone else.
"The cave you fear to enter holds the treasure you seek." - Joseph Campbell
Re: Getting out of armor in a hurry.
That seems pretty severe to me for a game where your going to have to travel alone at times as a fighter or cleric (its a heroic game with one guy getting separated or being the sole survivor a good bit). I think the assumption is PCs and NPCs can take care of themselves when it comes to equipment...getting it on and off, fixing small dents, keeping it oiled etc. (regardless of RL). Plus, there's at least this precedents I suppose http://www.youtube.com/watch?v=nGm-zkRNj58 Yeah, its a movie...but D&D is a a game...so. Hell, IRL can a knight not get into and out of chain, banded, splinted, plate?Semaj Khan wrote:I dunno, but I'd rule that you can't get the heavier stuff off by yourself... chain and plate, I mean. There's a factor to consider.
Matt or P&P, are you guys able to get into and out of your chain or plate armor by yourselves? Could you rig it so that you could perhaps (if so how long would it take to cut or remove the straps that holds it on? What would be the procedure say if you fell from a bridge over a river and were sinking down 20 feet?
Last edited by AxeMental on Mon Sep 09, 2013 2:03 pm, edited 4 times in total.
"I prefer dangerous freedom over peaceful slavery."
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Re: Getting out of armor in a hurry.
B1 maybe (isn't that the module with a room that has its entire floor collapses dropping the party into deep pool of water and a random encounter on shore)?TRP wrote:I recall that there was a module that covered the getting out of armor to not drown thing, but I can't recall which module. So, I thought just bringing it up might jog the memory of someone else.
"I prefer dangerous freedom over peaceful slavery."
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Re: Getting out of armor in a hurry.
Uther threw a humpin' to Igraine while in armor. Therefore, I can't imagine any reason requiring the stuff to be taken off.
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An old school role-playing game periodical with a focus on adventure design
Stephen Colbert: “What would you do, when coming up with your character you roll six rolls of three six-sided dice to come up with your character”
Joe Magliano: “There’s a new way now where you roll 4d6 and you take away the lowest.”
Stephen Colbert: “Really? That’s for children!”
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Re: Getting out of armor in a hurry.
My players always cite that.
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robertsconley
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Re: Getting out of armor in a hurry.
I never had problem taking plate or chain gear off by myself. The plate is probably not historical as it's convenience probably been "improved" by modern knowledge for use in a hobby sport.
There these basic issues.
1) Buckles and Ties
2) Layered garments
3) Shifting a heavy mass of material.
For the classic man in a can plate it is a matter of undoing various buckles and then doffing your quilted undergarment. Perhaps even a chain undergarment.
The biggest problem would be anything that is buckled in the back. That absolutely requires another person to get at.
Chain is a matter undoing ties and slipping of the various pieces similar to doffing clothes but only with a much heavier mass of metal. There will probably be some ties to undo. A big problem with chain that all the weight is only only a few parts of the body. For example a hauberk the weight is mostly on the shoulders. A good belt can help but plate is much better at distribute the weight.
Then there is your undergarment to get off which is probably is some form of quilt.
If you not panicking maybe you have a chance. And hopefully you invested some gold in a better fit and quality.
The traditional man in a can view of armor is largely a result of 16th century tournament armor. If you have to live in the stuff as an adventurer you are going to gravitate to gear that is maintainable. In addition to SCA I played several boffer LARPs where people were in character 24/7. Ones gear quickly got shredded to the point of where it was just "good enough" A full kit was just too tiring to wear over the course of the day.
As a reflection of my experience I hand wave this in my own game with the assumption that both sides wear the minimum "good enough" version.
There these basic issues.
1) Buckles and Ties
2) Layered garments
3) Shifting a heavy mass of material.
For the classic man in a can plate it is a matter of undoing various buckles and then doffing your quilted undergarment. Perhaps even a chain undergarment.
The biggest problem would be anything that is buckled in the back. That absolutely requires another person to get at.
Chain is a matter undoing ties and slipping of the various pieces similar to doffing clothes but only with a much heavier mass of metal. There will probably be some ties to undo. A big problem with chain that all the weight is only only a few parts of the body. For example a hauberk the weight is mostly on the shoulders. A good belt can help but plate is much better at distribute the weight.
Then there is your undergarment to get off which is probably is some form of quilt.
If you not panicking maybe you have a chance. And hopefully you invested some gold in a better fit and quality.
The traditional man in a can view of armor is largely a result of 16th century tournament armor. If you have to live in the stuff as an adventurer you are going to gravitate to gear that is maintainable. In addition to SCA I played several boffer LARPs where people were in character 24/7. Ones gear quickly got shredded to the point of where it was just "good enough" A full kit was just too tiring to wear over the course of the day.
As a reflection of my experience I hand wave this in my own game with the assumption that both sides wear the minimum "good enough" version.
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Re: Getting out of armor in a hurry.
More to the point, Percival removes his armour in the same film when he ends up in the river.Wheggi wrote: Uther threw a humpin' to Igraine while in armor. Therefore, I can't imagine any reason requiring the stuff to be taken off.
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Re: Getting out of armor in a hurry.
Thanks Matt, thats exactly what I was looking for.
"I prefer dangerous freedom over peaceful slavery."
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Re: Getting out of armor in a hurry.
Gygax has this ruling:
Have no other recourse than to take a full turn to remove their armor…and then take a full turn to suit up (9 White Plume Mnt S2)
I think over again my small adventures. My fears, those small ones that seemed so big, for all the vital things I had to get and to reach, and yet, there is only one great thing, the only thing, to live to see the great day that dawns, and the light that fills the world. - Old Inuit Song
“Superstitions are religious forms surviving the loss of ideas. Some truth no longer known or a truth which has changed its aspect is the origin and explanation of all. The name from the Latin, superstes, signfies that which survives, they are the dead remnants of old knowledge or opinion” - Eliphas Levi (138 The History of Magic).
“Let no one wake a man brusquely for it is a matter difficult of cure if the soul find not its way back to him”, the Upanishads of ancient India ( 58 Our Oriental Heritage, Durant).
"Life is intrinsically, well, boring and dangerous at the same time. At any given moment the floor may open up. Of course, it almost never does; that's what makes it so boring" – Edward Gorey.
"The bright day is done and we are for the dark" - Shakespeare
"No lamp burns till morning" - Persian proverb.
“The living close the eyes of the dead, but it is the dead that open the eyes of the living”— Old Slavic saying.
'The best place to hide a light is in the sun' – old Arab proverb.
'To thee, thou wedding-guest!
He prayeth well who loveth well
Both man and bird and beast.
He prayeth best who loveth best,
All things both great and small:
For the dear God, who loveth us,
He made and loveth all' - Samuel Taylor Coleridge (VII Rhyme of the Ancient Mariner).
“Superstitions are religious forms surviving the loss of ideas. Some truth no longer known or a truth which has changed its aspect is the origin and explanation of all. The name from the Latin, superstes, signfies that which survives, they are the dead remnants of old knowledge or opinion” - Eliphas Levi (138 The History of Magic).
“Let no one wake a man brusquely for it is a matter difficult of cure if the soul find not its way back to him”, the Upanishads of ancient India ( 58 Our Oriental Heritage, Durant).
"Life is intrinsically, well, boring and dangerous at the same time. At any given moment the floor may open up. Of course, it almost never does; that's what makes it so boring" – Edward Gorey.
"The bright day is done and we are for the dark" - Shakespeare
"No lamp burns till morning" - Persian proverb.
“The living close the eyes of the dead, but it is the dead that open the eyes of the living”— Old Slavic saying.
'The best place to hide a light is in the sun' – old Arab proverb.
'To thee, thou wedding-guest!
He prayeth well who loveth well
Both man and bird and beast.
He prayeth best who loveth best,
All things both great and small:
For the dear God, who loveth us,
He made and loveth all' - Samuel Taylor Coleridge (VII Rhyme of the Ancient Mariner).
Re: Getting out of armor in a hurry.
Excellent find. I knew I remembered something about getting out of armor from one of the early modules.sepulchre wrote:Gygax has this ruling:Have no other recourse than to take a full turn to remove their armor…and then take a full turn to suit up (9 White Plume Mnt S2)
"I prefer dangerous freedom over peaceful slavery."
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
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grodog
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Re: Getting out of armor in a hurry.
I think there may be something on armor removal written by Gary in one of his modules, but the quotation from WPM isn't it, since S2 was written by Lawrence Schick.
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Re: Getting out of armor in a hurry.
Grodog wrote:
Axe wrote:
Ooops, nice catch Gro....since S2 was written by Lawrence Schick
Axe wrote:
Thanks, Axe. Gro's right there is another ruling in one of the modules, maybe its Gygax, can't remember, but the ruling in S2 is the simplest and most comprehensive. I know I have the other one kicking around on a document somewhere, I will post it as well.Excellent find.
I think over again my small adventures. My fears, those small ones that seemed so big, for all the vital things I had to get and to reach, and yet, there is only one great thing, the only thing, to live to see the great day that dawns, and the light that fills the world. - Old Inuit Song
“Superstitions are religious forms surviving the loss of ideas. Some truth no longer known or a truth which has changed its aspect is the origin and explanation of all. The name from the Latin, superstes, signfies that which survives, they are the dead remnants of old knowledge or opinion” - Eliphas Levi (138 The History of Magic).
“Let no one wake a man brusquely for it is a matter difficult of cure if the soul find not its way back to him”, the Upanishads of ancient India ( 58 Our Oriental Heritage, Durant).
"Life is intrinsically, well, boring and dangerous at the same time. At any given moment the floor may open up. Of course, it almost never does; that's what makes it so boring" – Edward Gorey.
"The bright day is done and we are for the dark" - Shakespeare
"No lamp burns till morning" - Persian proverb.
“The living close the eyes of the dead, but it is the dead that open the eyes of the living”— Old Slavic saying.
'The best place to hide a light is in the sun' – old Arab proverb.
'To thee, thou wedding-guest!
He prayeth well who loveth well
Both man and bird and beast.
He prayeth best who loveth best,
All things both great and small:
For the dear God, who loveth us,
He made and loveth all' - Samuel Taylor Coleridge (VII Rhyme of the Ancient Mariner).
“Superstitions are religious forms surviving the loss of ideas. Some truth no longer known or a truth which has changed its aspect is the origin and explanation of all. The name from the Latin, superstes, signfies that which survives, they are the dead remnants of old knowledge or opinion” - Eliphas Levi (138 The History of Magic).
“Let no one wake a man brusquely for it is a matter difficult of cure if the soul find not its way back to him”, the Upanishads of ancient India ( 58 Our Oriental Heritage, Durant).
"Life is intrinsically, well, boring and dangerous at the same time. At any given moment the floor may open up. Of course, it almost never does; that's what makes it so boring" – Edward Gorey.
"The bright day is done and we are for the dark" - Shakespeare
"No lamp burns till morning" - Persian proverb.
“The living close the eyes of the dead, but it is the dead that open the eyes of the living”— Old Slavic saying.
'The best place to hide a light is in the sun' – old Arab proverb.
'To thee, thou wedding-guest!
He prayeth well who loveth well
Both man and bird and beast.
He prayeth best who loveth best,
All things both great and small:
For the dear God, who loveth us,
He made and loveth all' - Samuel Taylor Coleridge (VII Rhyme of the Ancient Mariner).