Boots of elven kind
Boots of elven kind
Do you think boots of elven kind would work with metal armor (or perhaps some reduced % of success)? Was this ever covered in the DMG or Dragon etc. Thanks.
"I prefer dangerous freedom over peaceful slavery."
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Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Re: Boots of elven kind
There's nothing in the rules to suggest they work any less well with metal armor than in any other circumstance. The are magical, after all.
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The Heroic Legendarium - my book of 1E-compatible rules expansions and modifications, now available for sale at DriveThruRPG
Re: Boots of elven kind
"These soft boots enable the wearer to move without sound of footfall in virtually any surroundings" (DMG, p.139; Bolded own.)
Therefore, only the sound your feet would make. Not any other noises you or your metal suit might make.
Therefore, only the sound your feet would make. Not any other noises you or your metal suit might make.
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Re: Boots of elven kind
Yeah, they work like a ring of inaudibility as far as I can see.
[i]It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.[/i]
– Yoshida Kenko (1283-1350), [i]Tsurezure-Gusa[/i] (1340)
– Yoshida Kenko (1283-1350), [i]Tsurezure-Gusa[/i] (1340)
Re: Boots of elven kind
Mudguard wrote:
This.Therefore, only the sound your feet would make. Not any other noises you or your metal suit might make.
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“Let no one wake a man brusquely for it is a matter difficult of cure if the soul find not its way back to him”, the Upanishads of ancient India ( 58 Our Oriental Heritage, Durant).
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He prayeth well who loveth well
Both man and bird and beast.
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“Superstitions are religious forms surviving the loss of ideas. Some truth no longer known or a truth which has changed its aspect is the origin and explanation of all. The name from the Latin, superstes, signfies that which survives, they are the dead remnants of old knowledge or opinion” - Eliphas Levi (138 The History of Magic).
“Let no one wake a man brusquely for it is a matter difficult of cure if the soul find not its way back to him”, the Upanishads of ancient India ( 58 Our Oriental Heritage, Durant).
"Life is intrinsically, well, boring and dangerous at the same time. At any given moment the floor may open up. Of course, it almost never does; that's what makes it so boring" – Edward Gorey.
"The bright day is done and we are for the dark" - Shakespeare
"No lamp burns till morning" - Persian proverb.
“The living close the eyes of the dead, but it is the dead that open the eyes of the living”— Old Slavic saying.
'The best place to hide a light is in the sun' – old Arab proverb.
'To thee, thou wedding-guest!
He prayeth well who loveth well
Both man and bird and beast.
He prayeth best who loveth best,
All things both great and small:
For the dear God, who loveth us,
He made and loveth all' - Samuel Taylor Coleridge (VII Rhyme of the Ancient Mariner).
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Re: Boots of elven kind
Interesting wording change from OD&D:
OD&D:M&T, p. 37 wrote: Elven Cloak and Boots: Wearing the Cloak makes a person next to invisible, while the Boots allow for totally silent movement.
[i]It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.[/i]
– Yoshida Kenko (1283-1350), [i]Tsurezure-Gusa[/i] (1340)
– Yoshida Kenko (1283-1350), [i]Tsurezure-Gusa[/i] (1340)
Re: Boots of elven kind
Interesting observation. Its difficult to know how much noise wearing armor makes (minus the foot fall) having never worn plate, chain or any other sort for that matter. I'd imagine things clang together, but I don't know this for certain. What do you re-enactors think?Matthew wrote:Interesting wording change from OD&D:
OD&D:M&T, p. 37 wrote: Elven Cloak and Boots: Wearing the Cloak makes a person next to invisible, while the Boots allow for totally silent movement.
Last edited by AxeMental on Mon Jan 16, 2012 12:30 pm, edited 1 time in total.
"I prefer dangerous freedom over peaceful slavery."
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Re: Boots of elven kind
Boots, cloaks, and chain mail of elfin kind are the in game explanation for CHAINMAIL's tolkien-esque ability for elven units to become invisible on the field of battle and have a mvt. Of 12" while also being heavy foot. Wearing boots of elvenkind wouldn't mask the sound of your voice or a jangly bell in your bonnet, nor the sqweak of rusty armor.
Somewhat moot, because who would wear slippers with plate armor in the first place? I kind of imagine elvish boots to look like shoes peter pan would wear (green and pointy).
In my games I allow all elves to start with--and assume all npc elves are wearing, boots, cloaks, and elvish chain, but they loose their armored spellcasting and surprise ability (4 in 6) if they ever remove them or put on other magic items like a cloak of protection or boots of striding and springing etc.
Somewhat moot, because who would wear slippers with plate armor in the first place? I kind of imagine elvish boots to look like shoes peter pan would wear (green and pointy).
In my games I allow all elves to start with--and assume all npc elves are wearing, boots, cloaks, and elvish chain, but they loose their armored spellcasting and surprise ability (4 in 6) if they ever remove them or put on other magic items like a cloak of protection or boots of striding and springing etc.
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Re: Boots of elven kind
I like the fairy tale-y work of the elven boots and cloak, if you have both of them, you are invisible and inaudible... But if someone wants more realism then he can go with the other explanation...
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Re: Boots of elven kind
Ditto. You move quietly whether you are wearing robes, leather armor, or plate mail. Since 1982 I've never experienced a game that ruled otherwise.T. Foster wrote:There's nothing in the rules to suggest they work any less well with metal armor than in any other circumstance. The are magical, after all.
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genghisdon
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Re: Boots of elven kind
I was never sure how they were intended to be, but have been playing the last few years with the assumption it just provides a maximum move silently ability, as per a thief. Goons in plate & mail armor & carrying 5 weapons & a sack of loot still make a racket.
Re: Boots of elven kind
Thats my thinking as well. What makes noise isn't only the foot fall with a guy in plate say.genghisdon wrote:I was never sure how they were intended to be, but have been playing the last few years with the assumption it just provides a maximum move silently ability, as per a thief. Goons in plate & mail armor & carrying 5 weapons & a sack of loot still make a racket.
"I prefer dangerous freedom over peaceful slavery."
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Re: Boots of elven kind
This is how I run them as well.T. Foster wrote:There's nothing in the rules to suggest they work any less well with metal armor than in any other circumstance. The are magical, after all.
I like the simplicity of it and it makes them rather prized items.
Cheers!
MJW
Re: Boots of elven kind
The thing is, if the boots only eliminate the sound of the actual footfalls and not any other incidental noise then that's barely any advantage over a normal, non-magical pair of soft-soled boots. Would that marginal advantage really be worth 1000 XP and/or 5000 g.p. (which is the same value placed on, for instance, a Ring of Fire Resistance, Crystal Ball, and/or Sword +1, Luck Blade)? I know there's a tendency to interpret things strictly and unfavorably to PCs, but (at least to me) this would taking it too far.
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The Heroic Legendarium - my book of 1E-compatible rules expansions and modifications, now available for sale at DriveThruRPG
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- thedungeondelver
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Re: Boots of elven kind
Go ask Tim Kask about Clay Golem damage...T. Foster wrote:The thing is, if the boots only eliminate the sound of the actual footfalls and not any other incidental noise then that's barely any advantage over a normal, non-magical pair of soft-soled boots. Would that marginal advantage really be worth 1000 XP and/or 5000 g.p. (which is the same value placed on, for instance, a Ring of Fire Resistance, Crystal Ball, and/or Sword +1, Luck Blade)? I know there's a tendency to interpret things strictly and unfavorably to PCs, but (at least to me) this would taking it too far.
Ahem
Anyway, I agree with this assessment.
