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Re: Illusionists + First Level Magic User Spells

Posted: Wed Sep 21, 2011 8:45 pm
by T. Foster
Alpharius wrote:
TRP wrote:Way to over-think things, guys. The spell description is very straightforward.
he or she actually takes four or more first level magic-user spells as a seventh level spell
I added the emphasis.
So, instead of a 7th level spell, the Illusionist can cast 4 1st level Magic-User spells at the 14th level of ability.

Then, when he is 15th level, the Illusionist can cast 5 1st level Magic-User spells at the 15th level of ability.

Rinse and repeat?
That's my understanding.

Re: Illusionists + First Level Magic User Spells

Posted: Wed Sep 21, 2011 8:58 pm
by TRP
The poor illusionist had to wait until 14th level to do something useful. Any player that stuck with an illusionist character that long needs a little sumpin' sumpin'.

Re: Illusionists + First Level Magic User Spells

Posted: Wed Sep 21, 2011 9:00 pm
by Alpharius
If you include the Illusionist spells from Unearthed Arcana, and you should, they're actually quite good!

Re: Illusionists + First Level Magic User Spells

Posted: Thu Sep 22, 2011 7:06 am
by ScottyG
"Spell" and "a" aren't the root of the confusion. "Take" is what's debatable. Does it mean 'learn' or 'memorize'. I'm in the 'learn' camp.

Re: Illusionists + First Level Magic User Spells

Posted: Sat Sep 24, 2011 7:00 pm
by genghisdon
I amend the passage to be 4 L1 MU spells period. It gets crazy otherwise at VHL as illusionists advance at the same rate as thieves after name level. One L1 MU spell is so pathetic, it's insulting to the player. "Let's see...mending or alter reality? burning hands or prysmatic spray? choices, choices" :lol: