Initiative and Segments Refresher
-
kilted-yaksman
- Veteran Member
- Posts: 161
- Joined: Mon Mar 26, 2012 2:47 pm
Re: Initiative and Segments Refresher
Yes, as I noted at the top I was making a mistake re: referring back to both books.
I really do appreciate the responses.
I really do appreciate the responses.
Re: Initiative and Segments Refresher
The approach I'd recommend would be to read the OSRIC combat chapter, and modify as you see fit for your game, or simply leave it as-is. And as with all things D&D, "contextual common sense" applied in a consistent manner trumps the rules as written.
Re: Initiative and Segments Refresher
What is the BTB treatment of missile weapons with rate of fire (i.e. long bow's 2/rd). Are both shots supposed to go off immediately or does the 2nd shot go off at the end of the round? I've been having the 2nd shot go off at the end, but can't remember if that is BTB or just how we've been doing it.
Make Mine Advanced
Re: Initiative and Segments Refresher
That's how I've been doing it. And to take it further, I'd figured that the bow's two arrows counted as two attack routines i.e. An archer will fire first before a swordsman(with a single attack per round) regardless of initiative. But looking again at the definition, in DMG, of what an attack routine is, I don't really know if an archer's two arrow shots per round count as two separate attack routines.Terrex wrote:What is the BTB treatment of missile weapons with rate of fire (i.e. long bow's 2/rd). Are both shots supposed to go off immediately or does the 2nd shot go off at the end of the round? I've been having the 2nd shot go off at the end, but can't remember if that is BTB or just how we've been doing it.
- Matthew
- Master of the Silver Blade
- Posts: 8049
- Joined: Tue Oct 10, 2006 4:42 pm
- Location: Kanagawa, Japan
- Contact:
Re: Initiative and Segments Refresher
With regard to missile weapons, there is no specific guidance on the matter in the DMG or PHB. As with other "true" multiple attacks seems reasonable to me.
[i]It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.[/i]
– Yoshida Kenko (1283-1350), [i]Tsurezure-Gusa[/i] (1340)
– Yoshida Kenko (1283-1350), [i]Tsurezure-Gusa[/i] (1340)
Re: Initiative and Segments Refresher
I treat it as I would a fighter with 2 attacks a round attacking with a sword, with the key difference that the archer's first shot does not disregard the initiative die roll unless the archer is of appropriate level.
So 1st level archer, 1st shot goes on the initiative roll, modified for dexterity adjustment.
7th level archer - 1st shot in odd rounds would get automatic initiative.
13th level archer - 1st shot always gets automatic initiative.
If both shots go off together (especially if the archer has a dex adjustment to initiative), than spell casting in combat goes from being rediculously difficult (as it should be) to near-pointless.
So 1st level archer, 1st shot goes on the initiative roll, modified for dexterity adjustment.
7th level archer - 1st shot in odd rounds would get automatic initiative.
13th level archer - 1st shot always gets automatic initiative.
If both shots go off together (especially if the archer has a dex adjustment to initiative), than spell casting in combat goes from being rediculously difficult (as it should be) to near-pointless.
"There are more things, Lucilius, that frighten us than injure us; and we suffer more in imagination than in reality" - Seneca.
Re: Initiative and Segments Refresher
I'd recommend using the system introduced in UA for determining the timing of a second cantrip cast during a single combat round: the second shot occurs 1d4 segments after the first shot.
The Mystical Trash Heap - blog about D&D and other 80s pop-culture
The Heroic Legendarium - my book of 1E-compatible rules expansions and modifications, now available for sale at DriveThruRPG
The Heroic Legendarium - my book of 1E-compatible rules expansions and modifications, now available for sale at DriveThruRPG
Re: Initiative and Segments Refresher
For simplicity we just have both go within the same segment. When you have 5 or 6 archers, it can really slow down combat trying to keep up with who shot when and if you've checked for the second attack. The combat system is such an abstraction I don't see the big deal (why suddenly logic is a big deal).
"I prefer dangerous freedom over peaceful slavery."
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Re: Initiative and Segments Refresher
Seconded.T. Foster wrote:I'd recommend using the system introduced in UA for determining the timing of a second cantrip cast during a single combat round: the second shot occurs 1d4 segments after the first shot.
Re: Initiative and Segments Refresher
Thats a great point. The players really don't notice this stuff or care as long as the action isn't slowed down, its really on the DM (how much complexity you care to follow).TRP wrote:I was only informing the op that there are differences between btb 1e and OSRIC, and I wasn't looking to stir up that ridiculous debate.AxeMental wrote:
Well....OSRIC initiative is as BtB as anything else .. blah blah
The differences are so small, however, that the players would probably never note that difference.
"I prefer dangerous freedom over peaceful slavery."
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Re: Initiative and Segments Refresher
Good point. The players really don't notice this stuff or care as long as the action isn't slowed down too much or some burden given to them (of the sort you saw in 3E), its really on the DM (how much complexity you care to follow). This stuff has to be balanced with the DM (some are good at tracking stuff, personally I get overwhelmed running larger higher level battles).TRP wrote:I was only informing the op that there are differences between btb 1e and OSRIC, and I wasn't looking to stir up that ridiculous debate.AxeMental wrote:
Well....OSRIC initiative is as BtB as anything else .. blah blah
The differences are so small, however, that the players would probably never note that difference.
PS I also like Foster's suggestion (seems very reasonable).
"I prefer dangerous freedom over peaceful slavery."
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant