Crocodile Damage
Crocodile Damage
Listed as 2-8/1-12. Is that bite/tail swipe, tail swipe/bite? Assuming there is no claw here. Any idea?
Davy Brown, Davy Brown
Where ya gonna be when the hammer comes down?
Can you outshoot the Devil? Outrun his hounds?
Ain't nothing to it but to stay above ground.
Where ya gonna be when the hammer comes down?
Can you outshoot the Devil? Outrun his hounds?
Ain't nothing to it but to stay above ground.
Re: Crocodile Damage
The bite has to be the larger of the two, in my mind.
I'm surprised the entry is as sparse as it is. I think there should be a rule for the way crocs grab something in water, drag it under, and roll with it until it drowns. Sort of a modified "bearhug" rule.
I'm surprised the entry is as sparse as it is. I think there should be a rule for the way crocs grab something in water, drag it under, and roll with it until it drowns. Sort of a modified "bearhug" rule.
"There are more things, Lucilius, that frighten us than injure us; and we suffer more in imagination than in reality" - Seneca.
Re: Crocodile Damage
Works for me.EOTB wrote:The bite has to be the larger of the two, in my mind.
I thought it was a little sparse as well. On a successful hit, you could roll for a latch and then a possible move to death roll. Good idea.I'm surprised the entry is as sparse as it is. I think there should be a rule for the way crocs grab something in water, drag it under, and roll with it until it drowns. Sort of a modified "bearhug" rule.
Davy Brown, Davy Brown
Where ya gonna be when the hammer comes down?
Can you outshoot the Devil? Outrun his hounds?
Ain't nothing to it but to stay above ground.
Where ya gonna be when the hammer comes down?
Can you outshoot the Devil? Outrun his hounds?
Ain't nothing to it but to stay above ground.
- MageInBlack
- Grognard
- Posts: 691
- Joined: Tue Feb 22, 2011 8:11 am
Re: Crocodile Damage
I looked in other rule books (Moldvay, Mentzer, & OSRIC) and found nothing. Basic D&D games stick to the one damage (assuming bite) but the damages match nothing in AD&D. I did find an answer in 2e though. A normal crocodile has a bite that does 2d4 damage. They have a tail attack for 1d12 damage.Chainsaw wrote:Listed as 2-8/1-12. Is that bite/tail swipe, tail swipe/bite? Assuming there is no claw here. Any idea?
As I found this in the 2e monster manual, that edition does explain alot about how it attacks by doing what you are describing. In my 1e games, I stick to the simple bite/swipe stuff and don't focus on the National Geographic accuracy of the beast.EOTB wrote:I'm surprised the entry is as sparse as it is. I think there should be a rule for the way crocs grab something in water, drag it under, and roll with it until it drowns. Sort of a modified "bearhug" rule.
Also...since I often have to throw in some type of joke...

That's a Knoif! (Australian for dagger)
Re: Crocodile Damage
Hey, thanks Wizardawn. I would have never found that.
I might still add the latch and roll, not because it's accurate, but because we might have fun with it.
I might still add the latch and roll, not because it's accurate, but because we might have fun with it.
Davy Brown, Davy Brown
Where ya gonna be when the hammer comes down?
Can you outshoot the Devil? Outrun his hounds?
Ain't nothing to it but to stay above ground.
Where ya gonna be when the hammer comes down?
Can you outshoot the Devil? Outrun his hounds?
Ain't nothing to it but to stay above ground.
Re: Crocodile Damage
In OD&D a normal croc has 1 attack: a bite for 3-12. Giant crocs (in Supplement II) have a bite for 4-24 (+ seizing &/or limb-severing on attack roll 19+!) and tail swipe for 3-12. The damage values in the MM are different from any of these, but seem to line up with the first/smaller value (2-8 for normal, 3-18 for giant) being the tail and the second/larger (1-12 for normal, 2-20 for giant) being the bite. Sadly, the vorpal attack didn't make the cut for AD&D. I'm also dubious that getting smacked by a crocodile tail is something that would be more damaging on average than getting stabbed by a longsword or cleft by a battle axe, and am strongly tempted to revert those to the OD&D values - no tail-swipe attack for normal crocs (or perhaps an overbearing attack, but no damage), 3-12 for giant crocs (which are, after all, 30'+ long).
The 2E entry which makes the tail swipe more deadly than the bite is obviously stupid.
The 2E entry which makes the tail swipe more deadly than the bite is obviously stupid.
The Mystical Trash Heap - blog about D&D and other 80s pop-culture
The Heroic Legendarium - my book of 1E-compatible rules expansions and modifications, now available for sale at DriveThruRPG
The Heroic Legendarium - my book of 1E-compatible rules expansions and modifications, now available for sale at DriveThruRPG
Re: Crocodile Damage
Extremely helpful.

Oh, it's making the "cut" for my AD&D game.T. Foster wrote:Sadly, the vorpal attack didn't make the cut for AD&D.
Davy Brown, Davy Brown
Where ya gonna be when the hammer comes down?
Can you outshoot the Devil? Outrun his hounds?
Ain't nothing to it but to stay above ground.
Where ya gonna be when the hammer comes down?
Can you outshoot the Devil? Outrun his hounds?
Ain't nothing to it but to stay above ground.
-
Fridgeghiz
- Member
- Posts: 43
- Joined: Sun Sep 25, 2011 4:15 pm
Re: Crocodile Damage
CapitalBill...please remember to bring the Crocodile repellant tomorrow...I think we may need it.......
Re: Crocodile Damage
That's silly, Fridge... this was just a totally random question, unrelated to our game. 
Davy Brown, Davy Brown
Where ya gonna be when the hammer comes down?
Can you outshoot the Devil? Outrun his hounds?
Ain't nothing to it but to stay above ground.
Where ya gonna be when the hammer comes down?
Can you outshoot the Devil? Outrun his hounds?
Ain't nothing to it but to stay above ground.
- MageInBlack
- Grognard
- Posts: 691
- Joined: Tue Feb 22, 2011 8:11 am
Re: Crocodile Damage
Fridgeghiz wrote:CapitalBill...please remember to bring the Crocodile repellant tomorrow...I think we may need it.......
- Attachments
-
- croc_repel.jpg (48.54 KiB) Viewed 140 times
- Matthew
- Master of the Silver Blade
- Posts: 8049
- Joined: Tue Oct 10, 2006 4:42 pm
- Location: Kanagawa, Japan
- Contact:
Re: Crocodile Damage
Do crocodiles even use their tails to attack in reality?
[i]It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.[/i]
– Yoshida Kenko (1283-1350), [i]Tsurezure-Gusa[/i] (1340)
– Yoshida Kenko (1283-1350), [i]Tsurezure-Gusa[/i] (1340)
Re: Crocodile Damage
Not that I've ever heard of.
The Mystical Trash Heap - blog about D&D and other 80s pop-culture
The Heroic Legendarium - my book of 1E-compatible rules expansions and modifications, now available for sale at DriveThruRPG
The Heroic Legendarium - my book of 1E-compatible rules expansions and modifications, now available for sale at DriveThruRPG
- BlackBat242
- Grognard
- Posts: 929
- Joined: Mon Jul 09, 2007 12:41 am
- Location: Prime Material
Re: Crocodile Damage
The assorted Steve Irwin/Croc Hunter Animal Planet shows do show footage of crocs using their tail a lot... mainly to knock down annoying humans who are trying to capture them (or to sweep something into the water where it is easier prey).
Very rarely is someone actually injured by the tail... mainly sprains, twisted ankles, etc. If someone's foot is stuck in mud when the tail hits they might get a broken leg... or break an arm falling... but the tail rarely actually causes damage directly.
Very rarely is someone actually injured by the tail... mainly sprains, twisted ankles, etc. If someone's foot is stuck in mud when the tail hits they might get a broken leg... or break an arm falling... but the tail rarely actually causes damage directly.
“A subtle thought that is in error may yet give rise to fruitful inquiry that can establish truths of great value.”
Isaac Asimov
Isaac Asimov
Re: Crocodile Damage
Interesting. Maybe I'll use the vorpal chomp (19+) and tail swipe, but the tail swipe will be minimal damage, maybe 1-2 pts, and knock the opponent prone, which would then give the creature all the prone bonuses on his next attack (assuming the PC has not gotten up first) and a better chance of vorpal (natural 17+).
Don't worry fridge, this is all hypothetical.
Don't worry fridge, this is all hypothetical.
Davy Brown, Davy Brown
Where ya gonna be when the hammer comes down?
Can you outshoot the Devil? Outrun his hounds?
Ain't nothing to it but to stay above ground.
Where ya gonna be when the hammer comes down?
Can you outshoot the Devil? Outrun his hounds?
Ain't nothing to it but to stay above ground.
- Juju EyeBall
- Uber-Grognard
- Posts: 8081
- Joined: Tue Mar 11, 2008 1:22 pm