Imposed Rest interrupted by Melee

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sepulchre
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Re: Imposed Rest interrupted by Melee

Post by sepulchre »

Matthew wrote:
ScottyG wrote:
I would start with a -1 penalty, and then go from there. I would up the penalty as more time passed, but not on a round by round basis.
I agree with this.
I lean towards a flat modifier. The implication in Classic D&D and Swords and Spells might be that lower modifiers which represent attrition/fatigue are meant to affect the purposes of lower level/non-heroic PCs (1st - 3rd lvl.) but not heroic figures. Matt, I believe that the ruling concerning the 'hero-1' figure in Swords and Spells could be a reiternation of this concept.
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He prayeth well who loveth well
Both man and bird and beast.
He prayeth best who loveth best,
All things both great and small:
For the dear God, who loveth us,
He made and loveth all' - Samuel Taylor Coleridge (VII Rhyme of the Ancient Mariner).

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