How do you handle gaze attacks in total darkness?
How do you handle gaze attacks in total darkness?
Do gaze attacks from Medusa etc. work with infravision, or is light required? My impression is that light is req.
"I prefer dangerous freedom over peaceful slavery."
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
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Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Re: How do you handle gaze attacks in total darkness?
Stupid question.. does the gaze attack depend on:AxeMental wrote:Do gaze attacks from Medusa etc. work with infravision, or is light required? My impression is that light is req.
a) the creature seeing you
b) you seeing the creature's eyes
c) both your and the creature's eyes connecting at the same time.
Last edited by Chainsaw on Fri Apr 27, 2012 7:53 am, edited 1 time in total.
Davy Brown, Davy Brown
Where ya gonna be when the hammer comes down?
Can you outshoot the Devil? Outrun his hounds?
Ain't nothing to it but to stay above ground.
Where ya gonna be when the hammer comes down?
Can you outshoot the Devil? Outrun his hounds?
Ain't nothing to it but to stay above ground.
- deathanddrek
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Re: How do you handle gaze attacks in total darkness?
I'd rule that infravision is enough to get you in trouble. If certain gaze attacks can get you when ethereal or astral, then infravision (and ultravision) is a no-brainer.
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Re: How do you handle gaze attacks in total darkness?
Ultra-vision is enough to get you stoned. For infravision to be sufficient, it depends on how it works in you're game. Modern infrared cameras are very clear, and sight like that should definitely be sufficient. Note though, that infravision that worked as well as a modern camera would be capable of detecting undead. If infravision in your game is less precise, then I'd say that it is insufficient for successful gaze attacks.
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Re: How do you handle gaze attacks in total darkness?
You didn't get the memo, there are no stupid questions, only stupid people.Chainsaw wrote:Stupid question.. does the gaze attack depend on:AxeMental wrote:Do gaze attacks from Medusa etc. work with infravision, or is light required? My impression is that light is req.
a) the creature seeing you
b) you seeing the creature's eyes
c) both your and the creature's eyes connecting at the same time.
Seriously though, I've always wondered the same, and for different creatures it seems like it might be a bit different (a medusa you have to look at just for a second is enough I think, not sure about basalisk -legend).
"I prefer dangerous freedom over peaceful slavery."
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Re: How do you handle gaze attacks in total darkness?
I'd rule that infravision (or ultravision, should it ever be relevant) is sufficient for a gaze attack to work. In order for them to remain a credible threat it pretty much has to work that way (and the fact that the rules specifically state that gaze attacks penetrate into the ethereal and astral planes shows that the intent of the designers was to increase, not decrease, their threat).
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The Heroic Legendarium - my book of 1E-compatible rules expansions and modifications, now available for sale at DriveThruRPG
Re: How do you handle gaze attacks in total darkness?
What about the questions proposed by Chainsaw IYO?T. Foster wrote:I'd rule that infravision (or ultravision, should it ever be relevant) is sufficient for a gaze attack to work. In order for them to remain a credible threat it pretty much has to work that way (and the fact that the rules specifically state that gaze attacks penetrate into the ethereal and astral planes shows that the intent of the designers was to increase, not decrease, their threat).
"I prefer dangerous freedom over peaceful slavery."
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Re: How do you handle gaze attacks in total darkness?
I've always understood (and played) with Chainsaw's option b as the correct answer, unless specifically stated otherwise in the monster's description.
The Mystical Trash Heap - blog about D&D and other 80s pop-culture
The Heroic Legendarium - my book of 1E-compatible rules expansions and modifications, now available for sale at DriveThruRPG
The Heroic Legendarium - my book of 1E-compatible rules expansions and modifications, now available for sale at DriveThruRPG
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Re: How do you handle gaze attacks in total darkness?
infra or ultra vision are good enough for me. being in a darkness spell would prevent them however.
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Re: How do you handle gaze attacks in total darkness?
Right, like for arch-devil fear gaze, it is who they look at.T. Foster wrote:I've always understood (and played) with Chainsaw's option b as the correct answer, unless specifically stated otherwise in the monster's description.
Re: How do you handle gaze attacks in total darkness?
The silent halfling thief with a ring of invisibility nimbly turns the corner and comes face to face with a medusa. He fails his save and suddenly turns into a lovely invisible stone towel holder. The medusa may never be aware of what she did. This is what you guys are saying correct? Its an attack, but not one that she has to direct.ken-do-nim wrote:Right, like for arch-devil fear gaze, it is who they look at.T. Foster wrote:I've always understood (and played) with Chainsaw's option b as the correct answer, unless specifically stated otherwise in the monster's description.
"I prefer dangerous freedom over peaceful slavery."
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
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Re: How do you handle gaze attacks in total darkness?
I treat it as a directed attack, so it is like Clash of the Titans when Medusa's eyes glow.
[i]It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.[/i]
– Yoshida Kenko (1283-1350), [i]Tsurezure-Gusa[/i] (1340)
– Yoshida Kenko (1283-1350), [i]Tsurezure-Gusa[/i] (1340)
Re: How do you handle gaze attacks in total darkness?
That's exactly how I'd run it.AxeMental wrote:The silent halfling thief with a ring of invisibility nimbly turns the corner and comes face to face with a medusa. He fails his save and suddenly turns into a lovely invisible stone towel holder. The medusa may never be aware of what she did. This is what you guys are saying correct? Its an attack, but not one that she has to direct.
The Mystical Trash Heap - blog about D&D and other 80s pop-culture
The Heroic Legendarium - my book of 1E-compatible rules expansions and modifications, now available for sale at DriveThruRPG
The Heroic Legendarium - my book of 1E-compatible rules expansions and modifications, now available for sale at DriveThruRPG
Re: How do you handle gaze attacks in total darkness?
If you use what I consider the most well known version of the Medusa myth, the turning to stone was not an attack, it was the result of a curse placed on Medusa. She was made so hideous that just viewing her face would turn someone to stone. With that model there is no 'gaze attack'. The silent halfling thief would be turned to stone just by viewing the medusa's face. I'd probably have the statue visible thoough; IMO the transformation would cancel the effect of the ring, since there really would no longer be a ring, just more detail on the statue. That's how I handle the medusa, but in some cases I think 'gaze attack' would be appropriate.
Re: How do you handle gaze attacks in total darkness?
Great point, the ring would turn to stone, so there would be no ring (the same would be true if he had drunk the potion). Perhaps if the adventurous fellow had had the spell cast upon him?ScottyG wrote:If you use what I consider the most well known version of the Medusa myth, the turning to stone was not an attack, it was the result of a curse placed on Medusa. She was made so hideous that just viewing her face would turn someone to stone. With that model there is no 'gaze attack'. The silent halfling thief would be turned to stone just by viewing the medusa's face. I'd probably have the statue visible thoough; IMO the transformation would cancel the effect of the ring, since there really would no longer be a ring, just more detail on the statue. That's how I handle the medusa, but in some cases I think 'gaze attack' would be appropriate.
"I prefer dangerous freedom over peaceful slavery."
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant
Thomas Jefferson in letter to Madison
Back in the days when a leopard could grab and break your Australopithecus (gracile or robust) nek and drag you into the tree as a snack, mankind has never had a break"
** Stone Giant