geneweigel wrote:These days, I think I encourage "real acting" over "taboo acting" (in general, acting as in emulation of what someone from a realistic adventure would do; not "funny voices"). For one I don't play with kids and I don't want to play with immature people. I am as much as a lover of quasi-historical authenticity as I am a classic era S&S fantasy lover. As you can guess I thrive off of shock and sensation so you can imagine all the historical goodies I have waiting for my players...
For instance, I never realized the Third Reich meant Germany... Just kidding! (Sorry, I said "historical goodies" and it immediately thought of Roger Debris the director of Springtime for Hitler in the 1968 original THE PRODUCERS.)
Seriously, how many times have I said I hate "big plain-collared, wide-eyed innocent defense of the farms from the kobolds" dreck? Well I feel the same way about anything anachronistically "VANILLA".
On the other hand, some of the more vulgar things that we believe are recent modern problems are blurred by PC thinking in many "edifices" and "cornerstones" of society. I'm not saying they're doing "wrong" I'm saying they might want to do the right thing to protect (or whatever) but sometimes they don't have all the facts and will spread "common thinking" to fill in gaps.
What is important for a vulgar game?
A) No kids, you can say whatever you want or whatever realism is necessary for the fun of it.
B) No blurring of the fantasy with reality. If you're going to pour "real sexual interaction" into the game then I'm going to whack your nose with a rolled up adventure module! Man or woman!
C) No weekenders. Glib players can't embrace realistic style content at all. Make sure they sound like reasonable adults before drafting them.
D) No patience for dullards. If they want to drag it down to their level. EJECT!!!
I think I agree with you, but if its going to be vulgar let it be vulgar for a reason, not just for the sake of it.
If the witch queen is a man eating (literally) sex pot you don't have to go in to too much detail
