I am sure the name isn't that familiar but I am sure that everyone would recall the voice and the music he made.
He was the lead singer for BOSTON. He was found dead at home Friday.
It never fails to amaze me how a trio of nerds from M.I.T. could produce such spectacular and innovative music.
RIP Brad Delp
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RIP Brad Delp
[color=red][b]UPDATED[/b][/color] [size=75][url=http://jrmapes.livejournal.com/][b]The Web Between Worlds[/b][/url] - My LiveJournal - Personal and Gaming News.
IMTU: JR Mapes 0309 C38A975-D S tc++(**) ru+ tm+ !tn t4 tg- t20 !rtt ?t5 ge+ 3i++ c+ jt- au ls+ pi+ ta- he+ kk+ hi++ as++ va dr so+ zh da++ vi+ 633
[color=yellow]TRAVELLER INFLUENCE[/color]: "No other rpg except D&D has influenced current gaming more than Classic Traveller." [i]- Kellri[/i]
[color=yellow]GROGNARD GEARHEADS[/color]:"Building anything for Traveller is a blast. Just make sure you've got a spreadsheet and a college education. Traveller is built for REAL MEN. There's none of that freeform prose for pussies you'll see in other games." [i]- Kellri[/i]
[color=yellow]THE DUNGEON GESTALT[/color] - D&D is primal fetishism. It makes relics out of old character sheets and totems out of a stack of hardback rulebooks. The dungeon crawl itself is a ritual with no obligation to make sense beyond the circle of participants. In that sense, it's a lot like a cave painting of some ancient hunt. It's a convergence of random events in a controlled setting that forms the basis of a heroic tale in the minds of the participants. Powerful and primitive social magic that can't be reliably explained but only experienced. And IMO, a much more 'real' experience than the forced plot you see in most 'storyteller' games. [i]- Kellri[/i]
[color=yellow]GAMING-Back To The Basics[/color]:"It was a helluva romp in the 70s. The choices were D&D in the white box, Traveller in the black box, or if we wanted something really bizarre, Empire of the Petal Throne in the colourful box! ...You know... it's stunning. Between them, those three games cover so much ground, everything since has been footnotes and elaborations." [i]- pyratejohn[/i]
[url=http://knights-n-knaves.com/][b]Knights & Knaves[/b][/url] OD&D/AD&D/Traveller/Battletech/
[/size]
IMTU: JR Mapes 0309 C38A975-D S tc++(**) ru+ tm+ !tn t4 tg- t20 !rtt ?t5 ge+ 3i++ c+ jt- au ls+ pi+ ta- he+ kk+ hi++ as++ va dr so+ zh da++ vi+ 633
[color=yellow]TRAVELLER INFLUENCE[/color]: "No other rpg except D&D has influenced current gaming more than Classic Traveller." [i]- Kellri[/i]
[color=yellow]GROGNARD GEARHEADS[/color]:"Building anything for Traveller is a blast. Just make sure you've got a spreadsheet and a college education. Traveller is built for REAL MEN. There's none of that freeform prose for pussies you'll see in other games." [i]- Kellri[/i]
[color=yellow]THE DUNGEON GESTALT[/color] - D&D is primal fetishism. It makes relics out of old character sheets and totems out of a stack of hardback rulebooks. The dungeon crawl itself is a ritual with no obligation to make sense beyond the circle of participants. In that sense, it's a lot like a cave painting of some ancient hunt. It's a convergence of random events in a controlled setting that forms the basis of a heroic tale in the minds of the participants. Powerful and primitive social magic that can't be reliably explained but only experienced. And IMO, a much more 'real' experience than the forced plot you see in most 'storyteller' games. [i]- Kellri[/i]
[color=yellow]GAMING-Back To The Basics[/color]:"It was a helluva romp in the 70s. The choices were D&D in the white box, Traveller in the black box, or if we wanted something really bizarre, Empire of the Petal Throne in the colourful box! ...You know... it's stunning. Between them, those three games cover so much ground, everything since has been footnotes and elaborations." [i]- pyratejohn[/i]
[url=http://knights-n-knaves.com/][b]Knights & Knaves[/b][/url] OD&D/AD&D/Traveller/Battletech/
[/size]
Now youre climbin' to the top of the company ladder
Hope it doesn't take too long
Can'tcha you see there'll come a day when it won't matter
Come a day when you'll be gone
I remember when the Boston album debuted. It caused quite a stir, and some even asked if they were the new Beatles. In retrospect, even though I've always enjoyed their music, it's hard to remember what all the hub-bub was about. Sure, they were good, but revolutionary? Perhaps the world was desperate to escape the ascension of disco. Maybe it was because rock had hit a lull. Zep's best years were already behind them, the same for the likes of Deep Purple, and Aerosmith was starting their downward spiral.
OTOH, groups like Foreigner and Kansas were ascending and Styx still hadn't disintegrated over DeYoung's Broadway musical ambitions (Not another concept album! Dennis, dude, we just want to rock!).
Hope it doesn't take too long
Can'tcha you see there'll come a day when it won't matter
Come a day when you'll be gone
I remember when the Boston album debuted. It caused quite a stir, and some even asked if they were the new Beatles. In retrospect, even though I've always enjoyed their music, it's hard to remember what all the hub-bub was about. Sure, they were good, but revolutionary? Perhaps the world was desperate to escape the ascension of disco. Maybe it was because rock had hit a lull. Zep's best years were already behind them, the same for the likes of Deep Purple, and Aerosmith was starting their downward spiral.
OTOH, groups like Foreigner and Kansas were ascending and Styx still hadn't disintegrated over DeYoung's Broadway musical ambitions (Not another concept album! Dennis, dude, we just want to rock!).
"The cave you fear to enter holds the treasure you seek." - Joseph Campbell