AD&D Combat Program

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Brad
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AD&D Combat Program

Post by Brad »

How much interest is there in a program that does the following (for 1st ed):

1) Determines Surprise (takes into account Dex, Rangers/Monks, etc.)
2) Rolls attacks for monsters during an encounter and determines hits based on players' AC
3) Calculates treasure and XP for encounters

JamesEightBitStar
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Post by JamesEightBitStar »

I, for one, wouldn't mind seeing that.

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thedungeondelver
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Post by thedungeondelver »

Don't base it on "ADDICT" and I'm there.
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Brad
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Post by Brad »

If not on ADDICT, then what? I'm still not entirely clear on the Initiative myself, so if you have a better explanation that would be great.

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Post by grodog »

thedungeondelver wrote:Don't base it on "ADDICT" and I'm there.
I've seen DF discussions of ADDICT before, but haven't really read them. What is it, and why is it no good IYE Bill?
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WSmith
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Post by WSmith »

grodog wrote:
thedungeondelver wrote:Don't base it on "ADDICT" and I'm there.
I've seen DF discussions of ADDICT before, but haven't really read them. What is it, and why is it no good IYE Bill?
I wouldn't say it "is no good" but some feel there are some deviations and interpretations of the official rules for the purposes of clarifiaction instead of tackling the actual rule itself.

Personally for me, there are a lot of references to UA which I do not use.
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