Grand Master of Flowers
Moderator: Falconer
Grand Master of Flowers
Has anybody else watched any of Tony Jaa's movies. Sure they are pathetic in the usual foreign Kung-Fu fashion with bad dubbing but this guy does things they usually need special effects for.
[url=http://stores.lulu.com/FirstEditionSociety]Monsters of Myth[/url]
:[url=http://stores.lulu.com/firsteditionsociety]OSRIC[/url] in print
:[url=http://stores.lulu.com/firsteditionsociety]OSRIC[/url] in print
-
JamesEightBitStar
- Grognard
- Posts: 719
- Joined: Fri Nov 04, 2005 11:46 pm
- thedungeondelver
- Intergalactic demander
- Posts: 9798
- Joined: Sat Sep 10, 2005 7:40 am
- Location: ameriʞa
-
JamesEightBitStar
- Grognard
- Posts: 719
- Joined: Fri Nov 04, 2005 11:46 pm
Then again, I could just imagine an NPC that happens to be a ninth-level fighter.thedungeondelver wrote:When NPCs (that is to say, I) am talking to the characters and the issue comes up, then yes. I use level titles.
It's a tad less ridiculous than saying "WHy yes, I know where you can find a 9th level magic-user! Come this way, you fifth level fighter you!"
"I'm NPC, the Superhero!"
"Really? Then where is your cape and cowl, and what are your powers?"
Or others:
"Hey, can you cast Dimension Door?"
"Dude, I'm only a Prestigidator."
"Well, that name sounds big and mighty enough."
"So from now on, you all will call me Nimble Thumbs the Sharper!"
"But you've only got an INT score of 5..."
And if ever anyone refers to a level five monk by their level title, I will ask "When's he gonna concieve?"
I think it's important for AD&D players to read Lejendary Adventure so they can see what Gary's perception of a character "class" really is. It's something like a mediaeval guild. I imagine that level titles are used internally within the guild (so, for example, that M-Us would identify each to the other as "Prestidigitator" etc.), but not so much outside the guild. I know it's only made explicit in the 1e rules with the Thieves' Guild and the Assassins' Guild, but there's no reason to think that there is not an Illusionists' Guild, a Magic-users' Guild, etc. (Of course a cleric, monk, paladin, or ranger might belong to a knightly or religious order rather than a guild, but the same principle still applies.)
One might view training costs, then, as guild dues.
I think it's fair to say that multi-classed characters, with the exception of multi-classed thieves and assassins, wouldn't belong to guilds at all.
One might view training costs, then, as guild dues.
I think it's fair to say that multi-classed characters, with the exception of multi-classed thieves and assassins, wouldn't belong to guilds at all.
[url=http://www.pied-piper-publishing.com/]Pied Piper Publishing - Rob Kuntz's Pathways to Enchantment[/url]
Excellent way of handling level titles. Losing the level titles was, I think, absolutely the most painful thing about OSRIC. Level titles add tremendous flavor to the game.dcs wrote:I think it's important for AD&D players to read Lejendary Adventure so they can see what Gary's perception of a character "class" really is. It's something like a mediaeval guild. I imagine that level titles are used internally within the guild (so, for example, that M-Us would identify each to the other as "Prestidigitator" etc.), but not so much outside the guild. I know it's only made explicit in the 1e rules with the Thieves' Guild and the Assassins' Guild, but there's no reason to think that there is not an Illusionists' Guild, a Magic-users' Guild, etc. (Of course a cleric, monk, paladin, or ranger might belong to a knightly or religious order rather than a guild, but the same principle still applies.)
One might view training costs, then, as guild dues.
I think it's fair to say that multi-classed characters, with the exception of multi-classed thieves and assassins, wouldn't belong to guilds at all.
Swords & Wizardry - the 0e retro-clone: DOWNLOAD FREE
Swords & Wizardry Website and Forums
The Amazing Mumford does nothing perfectly, but he always does it with style.
Swords & Wizardry Website and Forums
The Amazing Mumford does nothing perfectly, but he always does it with style.
Ah, then what we need is an OSRIC supplement detailing various guilds complete with level titles.Mythmere wrote:Excellent way of handling level titles. Losing the level titles was, I think, absolutely the most painful thing about OSRIC. Level titles add tremendous flavor to the game.
[url=http://www.pied-piper-publishing.com/]Pied Piper Publishing - Rob Kuntz's Pathways to Enchantment[/url]
Yah, but frankly I don't see a way to use the same level titles as the original.dcs wrote:Ah, then what we need is an OSRIC supplement detailing various guilds complete with level titles.Mythmere wrote:Excellent way of handling level titles. Losing the level titles was, I think, absolutely the most painful thing about OSRIC. Level titles add tremendous flavor to the game.
Swords & Wizardry - the 0e retro-clone: DOWNLOAD FREE
Swords & Wizardry Website and Forums
The Amazing Mumford does nothing perfectly, but he always does it with style.
Swords & Wizardry Website and Forums
The Amazing Mumford does nothing perfectly, but he always does it with style.
-
JamesEightBitStar
- Grognard
- Posts: 719
- Joined: Fri Nov 04, 2005 11:46 pm
Why not? No one can stop you.Mythmere wrote:Yah, but frankly I don't see a way to use the same level titles as the original.dcs wrote:Ah, then what we need is an OSRIC supplement detailing various guilds complete with level titles.Mythmere wrote:Excellent way of handling level titles. Losing the level titles was, I think, absolutely the most painful thing about OSRIC. Level titles add tremendous flavor to the game.
Recently I've been playing two computer games--Dungeon Master and Elder Scrolls: Daggerfall, and both use level titles similar to whats in the 1e rulebooks (though Daggerfall uses them specifically to define your rank within a particular guild, not to define your character's level... putting it at least halfway in line with what dcs suggested). I think if computer games can do it, OSRIC can too.
