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Posted: Mon Dec 08, 2008 10:04 am
by Matthew
jgbrowning wrote:Image

Just wanted to drop a line saying AA#7: The Sarcophagus Legion is available in print and in PDF forms.

For print, drop by our website or your FLGS and for PDF head to Your Games Now.

Thanks again to the creators of OSRIC. :)

Joseph Browning
Expeditious Retreat Press
Excellent! I put in an order for this at my local game store a couple of days ago, so they are looking out for it on the new release sheets.

Posted: Mon Dec 08, 2008 10:06 am
by jgbrowning
Matthew wrote:Excellent! I put in an order for this at my local game store a couple of days ago, so they are looking out for it on the new release sheets.
We just got our copies so it should hit FLGS in a week, perhaps two. It takes a while to work its way through the distribution chain.

joe b.

Posted: Tue Dec 09, 2008 6:52 am
by AxeMental
Is there one website that lists everything related to OSRIC with pictures of covers (so all books, modules etc.) irregardless of publisher?

Posted: Tue Dec 09, 2008 8:06 am
by Matthew
YourGamesNow lists the majority of available OSRIC products as a result of its categorisation, but not all of them. One of the aims of TARGA is to get a website up and running that will host such a thing, and links to reviews of the various products.

AA#8 The Seven Shrines of Nav'k-Qar for sale.

Posted: Tue Feb 10, 2009 11:40 am
by jgbrowning
Image

AA#8: The Seven Shrines of Nav'k-Qar is available in print and in PDF forms.

For print, drop by our website or your FLGS (in a week or so) and for PDF head to Your Games Now.


The Seven Shrines of Nav'k-Qar is An OSRIC(tm) module designed for 6-8 adventurers of levels 8-12 and writen by James Boney.

Nav'k-Qar! A name lost to antiquities and feared only by scholars who know of the dread toad god's former power... once surrounded by a cult which performed the most vile and evil acts in his honor. Now that all of his followers are long dead and the temples of the Gray One completely destroyed, the final resting place of the cult's last riches has been a source of speculation for generations. At long last, one scholar discovered the location of that elusive shrine, the greatest one of all... the fabled Seven Shrines!

Do you have the strength, knowledge and skill to penetrate the horrors of that dread place and wrest the vast treasure from the jaws of the Gray One himself?


Thanks again to the creators of OSRIC. :)

Joseph Browning
Expeditious Retreat Press

Posted: Tue Feb 10, 2009 1:38 pm
by Mythmere
That's a great cover! Who did it?

Posted: Tue Feb 10, 2009 3:58 pm
by jgbrowning
Mythmere wrote:That's a great cover! Who did it?
That'd be Bradley McDevitt. Glad you like it. :)

joe b.

Posted: Tue Feb 10, 2009 4:23 pm
by tomjscott
Bradley is awesome. He also did the cover for my next OSRIC release.

Posted: Mon Mar 16, 2009 2:20 pm
by Terrex
0One Games released their sixth installment in their OSRIC Master Adventures line, ITA6 Earth Unleashed.

It's nice to see multiple publshers continue to produce OSRIC material.

I've been keeping track Here and Here.

Posted: Mon Mar 16, 2009 8:12 pm
by rogatny
Terrex wrote:I've been keeping track Here and Here.
Thanks for the links!!!

Posted: Thu Mar 26, 2009 8:48 am
by rredmond
Wow, yes. Thank you for those links! Great idea.

Posted: Fri Apr 03, 2009 8:00 am
by Coleston the Cavalier
Brave Halfling Publishing is proud to announce the release of “People of the Pit” in print.
This fantastic module is written by Alphonso Warden and features art by John Bignham.

ImageImage
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This print product includes a protective laminate coating on the cover, 41 pages of text, 12 pieces of original art, 4 new monsters and 4 pages of maps that can be easily removed without damaging the module. When you purchase this module from Brave Halfling Publishing, you will also receive a free pdf of it as well!

Susurrus Profundi
Several millennia back, the peoples of the mighty Kingdom of Merritt entered into all-out war with their long-time nemesis, the People of the Pit, a nefarious race of slug-like creatures hailing from a vast subterranean city lying on their northern border. Though the battle was hard fought, with both sides initially incurring heavy losses, the Merrittians in due course gained the upper hand, almost wholly exterminating their foe. Even the very god of the People of Pit was banished to the lower planes by a cabal of Merrittian magic-users and clerics, or so they thought. Recently, the evil within the city of the People of the Pit has surged yet again, and it is up to you to see that it doesn’t spill out into the surrounding lands.

“People of the Pit” was designed to be run with a minimum of preparation, and can be integrated into the Game Master’s home campaign with little effort. Even though the adventure is designed for 4-6 players of levels 5-7, it can easily be modified to suit lower and higher level parties with the NPC tables in the appendix.

The print version is available for $10 and comes with a free pdf of the module.*
http://bravehalflingpublishing.com/blog ... rint--pdf/
The pdf (only) is available for $6.99.
http://bravehalflingpublishing.com/blog ... f-pit-pdf/

*There are precious few copies remaining from the first print run. The BHP Online Store will automatically remove the print version of this module when all remaining copies are sold. We are preparing to do a second print run (with some minor changes) by the middle of the summer.

A Word from the Designer of People of the Pit
I am greatly pleased that you have shown an interest in purchasing People of the Pit, which I feel will help fill a void in the role-playing game market. What void you say? Well, I feel that at present there are few adventure modules being written that are set in more exotic locales such as ancient Babylon, Egypt, India, Persia, Greece, or even the imaginary worlds of the late, great pulp writers H.P. Lovecraft, Clark Ashton Smith, and Abraham Merritt. Unfortunately, most modules today take place in some version of medieval Europe where the magic of the alchemists and black magicians of that era is real. Such a milieu, in the opinion of this designer, has lost much of its charm over the years, becoming banal. This stagnation in the market is inexcusable because “old school” role-playing game systems like OSRIC can easily support unconventional settings, and in the past often did.

People of the Pit is quite an exotic adventure, indeed, and replicates the general feel of the glorious pulp yarn of the same name that inspired it written by the legendary A. (Abraham) Merritt. However, considering the strong fantasy element inherent in “old school” role-playing games, I have infused the adventure with a bit more eldritch magic and mythical beasts sure to strike terror into the most doughty of players.
For those who may be unfamiliar with the term “old school” as it applies to adventure design, perhaps a bit of explanation is in order. To this designer, “old school” adventures are action-oriented dungeon crawls positively brimming with fell monsters, diabolical traps, and clever riddles. They are designed to tax both the brains and sword arms of the player characters. They are not, and I can’t emphasize this enough, burdened with ream upon ream of source material and intricate plots which reduce players to nothing more than scripted actors in the Game Master’s “grand saga.” Apart from limiting spontaneity on the part of the player characters, these overly story-driven adventures tend to burden the Game Master, forcing him or her to constantly reference the particulars of the background information in order to maintain the flow of the plot. Such is definitely not the kind of game I would ever want to participate in, and I hope that those reading this feel the same way. In other words, if you came of gaming age in the late seventies and early eighties or merely wish you had, then you will not be disappointed with People of the Pit. -Alphonso Warden

Posted: Fri Apr 03, 2009 9:06 am
by Guy Fullerton
John, what's the physical format of People of the Pit? Digest? 8.5 x 11? Something different?

Posted: Fri Apr 03, 2009 9:28 am
by DuBeers
Not John, but ...

11 x 17 saddle stitched book. There is a single staple holding the map page to the book, allowing easy removal of map (and extra staple) without buggering up the rest of the book.

(edited to correct page size)

Posted: Fri Apr 03, 2009 9:29 am
by Coleston the Cavalier
Guy Fullerton wrote:John, what's the physical format of People of the Pit? Digest? 8.5 x 11? Something different?
This one is Ledger, 11 x 17. :)