Knights & Knaves Alehouse Magazine

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Mudguard
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Re: Knights & Knaves Alehouse Magazine

Post by Mudguard »

I prefer a simple stat block.

Also, Miss P.J., Suffolk has submitted a vivacious article entitled "Hereditary cause of mutation in Goblins."

I would like to again respectfully request that you submit your own articles to:
knightsandknavesalehouse at gmail dot com

Gain the distinction of having your name in the inaugural Knights & Knaves Alehouse Magazine!

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Matthew
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Re: Knights & Knaves Alehouse Magazine

Post by Matthew »

If we are expressing preferences, then generally, I like to see: M; AC; HD; A; D; AL. Also, THAC0 maybe, between attacks and damage. If it has really relevant special abilities, then SA blah, blah, and MR if applicable.
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Vlark
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Re: Knights & Knaves Alehouse Magazine

Post by Vlark »

Why not split it both ways? Have one adventure scenario specifically stated out for 1e/OSRIC with whole stat blocks and a different scenario that uses generic stats ala the One Page Dungeon Contest? That way you appeal to a wider old school demographic without sacrificing the 1e/OSRIC focus of the board.
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Re: Knights & Knaves Alehouse Magazine

Post by Falconer »

Mudguard wrote:Also, Miss P.J., Suffolk has submitted a vivacious article entitled "Hereditary cause of mutation in Goblins."
Is this a joke?

Curious.
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AxeMental
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Re: Knights & Knaves Alehouse Magazine

Post by AxeMental »

Just to be clear Mudgaurd, what you are talking about is a publication that focuses exclusively on early 1E? I honestly don't know what your likes and dislikes are, and I don't care, just as long as you understand the small sliver of the pie we make up and that I think we'd find acceptable). Who is going to be responsible for what articles get published (ie. what is early 1E style enough?) I'd feel comfortable with someone like W, Grodog, TRP, Foster, Dungeon Delver, James, etc. etc.

EDIT: I think any of the games that Jerry would deem OK should be covered in a K&KA Mag, I'm just not wanting to see stuff posing as 1E that smells more like 2E working its way in.

So other stuff: Chain mail, 0E (three books), Boot Hill, all the old board games, Top Secret, CoC, CN, Traveller, other BRP System games, Tunnels and Trolls,
Holmes Basic D&D. I'm sure I'm missing others.

With that said, I'd prefer it to be mostly about 1E AD&D because thats the primary focus of this website, and we all pretty much play it. Do you share that vision?
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Mudguard
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Re: Knights & Knaves Alehouse Magazine

Post by Mudguard »

I don't think it's worth getting hung up on stat blocks. I'd really prefer you submitted your material, the way you want to, and that detail can be sorted out later.

Earlier in the thread, P&P spelled out what games the magazine should support:
PapersAndPaychecks wrote:It would need to support the site's objectives as set by Jerry Mapes: Gygaxian Dungeons & Dragons, Traveller, Call of Cthulhu, Boot Hill, BRP-based systems (including Runequest), the K&KA-specific retro-clones (being OSRIC and Swords & Wizardry), and certain miniatures-based or hex-and-chit wargames----a scenario for ASL or Panzerblitz per issue would honour Jerry nicely?
AxeMental wrote:EDIT: I think any of the games that Jerry would deem OK should be covered in a K&KA Mag, I'm just not wanting to see stuff posing as 1E that smells more like 2E working its way in.
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Falconer wrote:
Mudguard wrote:Also, Miss P.J., Suffolk has submitted a vivacious article entitled "Hereditary cause of mutation in Goblins."
Is this a joke?

Curious.
Yep, good eh? I've received nothing so far. I'll give it a month, before losing interest. Deadline for submissions is May 12th.

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Re: Knights & Knaves Alehouse Magazine

Post by Falconer »

:lol:

Two thumbs up, bro!
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Ghul
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Re: Knights & Knaves Alehouse Magazine

Post by Ghul »

Mudguard wrote: I've received nothing so far. I'll give it a month, before losing interest. Deadline for submissions is May 12th.
If that's your attitude, you can count me out.
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Mudguard
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Re: Knights & Knaves Alehouse Magazine

Post by Mudguard »

I have floated this idea. I've had some of you say you might have material, which is fantastic, but I haven't seen anything. I've suggested a deadline, and it can be flexible. But, yeah, I will lose interest if nothing happens.

If you want to get prickly about it, ok.

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Re: Knights & Knaves Alehouse Magazine

Post by TRP »

Gentlemen, gentlemen. You're both really good guys. So, leave the snark and grouchiness to the experts. 8)
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Mudguard
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Re: Knights & Knaves Alehouse Magazine

Post by Mudguard »

A gracious comment. I'll gladly shake hands with Ghul, and apologise for abrasive behaviour.

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Re: Knights & Knaves Alehouse Magazine

Post by Ghul »

Mudguard wrote:A gracious comment. I'll gladly shake hands with Ghul, and apologise for abrasive behaviour.
No worries. Perhaps I mistook the "losing interest" remark as a sign of apathy.
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deathanddrek
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Re: Knights & Knaves Alehouse Magazine

Post by deathanddrek »

Thanks for setting a date Mudguard. Here's my progress (very very little!). I'm done some pen & paper design but I'll post it when it becomes relevant.

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deathanddrek
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Re: Knights & Knaves Alehouse Magazine

Post by deathanddrek »

I'm putting this on hold for a week or two until I get a green light from work that it's OK to work on this. (100% sure it's fine but want sign-off first.)

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Mudguard
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Re: Knights & Knaves Alehouse Magazine

Post by Mudguard »

Cool, Dallas. I've been over to check out the progress. It's a bit over my head, but I'm sure it'll make a great little article.

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